I would be satisfied if Bethesda did stick to their “ancient ways”. Focusing more on environments and immersion rather than character-driven storytelling like any other RPG. Of course they did neither for Starfield unfortunately.
Bethesda have made some of my favorite games, especially Elder Scrolls but this time I’m just not very interested. I read they added procedural generation which seems like the worst choice possible when the strength of their games always has been environmental storytelling (as in you explore and stumble upon things that make the world feel “lived in”).
I’ll buy the game later, might as well wait for patches, mods and such!