Nope, I want a balanced sandbox. If I went into a lobby and everyone was using the 1 tapper (because why wouldn’t they) Then the game would be way too easy and I would have to do closed lobbies and go out of my way to find people that want to run the game without the 1 tapper, just to have fun.
If you’re bad at games you can just play on easy mode.
The guy I replied to said it’s always better to buff under performing weapons than nerf OP weapons. I employed a line of logic called a “logical extreme” where I devise an extreme scenario that both follows the original logic and is also an untenable position, thus showing that the original logic does not hold up and therefore shouldn’t intrinsically apply to the realistic scenario.
Because in both my extreme and the real scenario, you have a weapon that was so good it made most other weapons not worth using and made the game easier than intended. In that scenario you could either go and buff almost every other weapon in the game and then make sweeping enemy balance changers to make them harder in the face of all the buffs, or you can simply nerf the one OP weapon. And I think the more sensible option is clear.
If there was a gun that 1 tapped every enemy in the game and had infinite ammo and maybe even auto aimed for you, that would suck a lot of the fun out of the game wouldn’t it?
Would you not want that gun to be nerfed or would you want every gun in the game to become a 1 tap super weapon?
I was a committed fan back when they were so proud of being an indie studio. I paid for sponsorship because I loved supporting them as creators.
Then they sold themselves out, changed sponsorship to a subscription service, tried to squeeze every last penny out of their audience with adds and shitty merch and low quality loot crate shite, all the while they massively expanded their productions as fast as they could, way beyond their means.
And anytime they did some shitty business practices that actually caused some controversy they essentially said “fuck you, we’re right” even when they completely shat on the legacy of Monty, fucked over his Widow, and fired the guy that was essentially his apprentice because he disagreed with all the changes they made to his visions and all the cost saving measures they implemented that tanked that quality of RWBY.
They leadership and key talents all had their heads so far up their own assess they thought they could do whatever they want and get away with it. Whether it was abusing their staff, lying to their audience, being openly homophic and trnasphobic or grooming 16 year old girls.
Honestly it’s a tragedy that it took so long.
Although I do feel slightly bad for the tiny handful of their staff that were genuinely nice people, but overall this is a good thing.
No it was them proposing changes that they were saying would make the grand easier but would objectively make it worse for everyone who isn’t getting 10kill + game every game (and a 10 kill game is pretty rare even for good players) but really that was the straw that broke the camels back and it was backlash fro. Years of shitty practices.