The sad part is, those preyed upon aren't always necessarily well off enough to afford it.
It's one of those situations where either the microtransactions are in fact small, so the low costs add up over time before the victims realize it, or they're set up to pressure people into multiple rapid transactions, and so they either exploit some people's poor impulse control or gambling addictions, or more often than not, both.
As indicated, digital game storefronts offered refunds explicitly prior to Steam, and it wasn't leading the way, especially given its policy was that all purchases were not refundable, up till 2015's changes.
Leading the way isn't making some exceptions to their policies occasionally, it's making refunds a part of the policies from the outset when others aren't.
Not to mention, sometimes they actively take away from the art direction. You can have a game that's clearly going for semi-realism and yet keeps damage numbers flying off like it's a comic strip, which doesn't fit whatsoever.
The strangest, funniest mixture are the games built off comic licenses that employ a semi-realistic style with damage numbers, when a better combination would be stylized so it would all fit better artistically.
No worries on the wall of text! Also fwiw I'm familiar with RTS games, which is why I mentioned not being in the mindset for them currently. They're a lot to take in, even on a good day! 😅
Nevertheless, when I'm of the right mind for'em, I really enjoy'em. Building up outposts, assembling a bunch of units, and fending off enemies, it can be a bunch of fun!
Lately I've been more interested in peaceful builders/strategy games though. Still, BAR and the like remain really impressive!
That aside, I've been giving it a look again lately but haven't dove in just yet. I'm in an odd mindset atm where I don't know if I'm down to wrap my head around RTS mechanics, but I'm really impressed by the looks of the game!
Also wanna highlight that this is a great rabbit hole to go down for other open source RTS games via Zero-K, Spring Engine, OpenRA, etc.
I haven't seen either of these mentioned yet, so you might look into Ponpu, and Light Fingers on the Switch.
Ponpu might be a little much, but Light Fingers may be a decent-ish pace, as it goes for something of a digital tabletop-like game design. They tend to go on sale around the holidays, so if you wait a little while you may snag'em on the cheap.
It's a scifi roguelike where you lead a team of prospectors to try to recover valuables from across space to make enough money to retire.
Kind of in an odd spot source-wise, as the recent source code technically isn't open/available (last open releases were 10+ years ago), so it may no longer really fit, but seemed worth mentioning nevertheless.