Think you need to work on your assets, it looks too identical to Zelda. I don’t know that I could play that without constantly thinking about how every asset is just from Zelda.
The 1 minute long trailer had me bored by 30 seconds in. I like the art style but they have a long way to go with so few assets and such little variety in death animations. It has to be a huge variety of assets and animations if their whole project is based on the art style.
Happy 30th birthday, DOOM. I’m grateful to have been a part of this incredible team. Thank you for playing our games, and thank you for keeping DOOM alive, all these many years....
A Mysterious Wave-Like Structure in Our Galaxy Found to Be Slowly Slithering (www.sciencealert.com) angielski
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John Romero: Happy 30th birthday, DOOM. [...] Thank you for playing our games, and thank you for keeping DOOM alive, all these many years. (nitter.net) angielski
Happy 30th birthday, DOOM. I’m grateful to have been a part of this incredible team. Thank you for playing our games, and thank you for keeping DOOM alive, all these many years....
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Graphics can't save boring mechanics (startrek.website) angielski
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