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emptyother, do games w Starfield, is it getting review bombed?
@emptyother@programming.dev avatar

Oh yeah, forgot the preorder crap. Didnt think of that as part of the game.

emptyother, do games w Starfield, is it getting review bombed?
@emptyother@programming.dev avatar

I played BG3 first. Near the end of it now. What could Bethesda have done to measure up to BG3?

Be less buggy? SF is a more complicated game than BG3. More stuff than can go wrong. Also BG3 has a lot more bugs later in game, in the part that hasn’t been out for early access for years now.

Have more story branches? If ME didn’t convince Bethesdas earlier games to put in more choices, why should BG3? Most people know what they get from these games.

Better writing? Thats a very subjective thing. And BG3 have a lot of already existing lore to build on top of.

Some times the quality of a game comes down to luck, timing, and what skill you got available. And trying to figure out which of two good games is objectively the “best” is a waste of time. We should be happy we got two good new games. In two different genres. And measure them against their prequels instead. Has the game evolved since the last game? BG3 has two parent games, BG2 and D:OS. It has improved on them both in combining them. Starfield was born from Fallout. Definitely an upgrade too, while staying true to what we expect in that line of games.

Thats my take on it. If a new XCom came out tomorrow, I wouldn’t be disappointed it wasnt BG3, I’d be happy and hope it had improved on XCom 2.

emptyother, do games w Starfield, is it getting review bombed?
@emptyother@programming.dev avatar

Is whispering while sneaking so easy though? It would double the voice acting budget, time, and the audio asset size. Theres no magic audio filter for making believable whispering out of regular voices.

Well, maybe there will be once game studios start using AI voice actors.

emptyother, do games w Starfield, is it getting review bombed?
@emptyother@programming.dev avatar

Everytime if they just listened to a guy on the internet who has no clue what it takes to create a game.

emptyother, do games w Starfield, is it getting review bombed?
@emptyother@programming.dev avatar

Both Sonic and Mario sucked. Alex Kidd rocked!

Nah, not serious. I, like everyone else, wanted a Nintendo.

emptyother, do games w Starfield, is it getting review bombed?
@emptyother@programming.dev avatar

Screwed over? What promised stuff didn’t 76 deliver on?

For me it seemed like Bethesda wasn’t entirely sure what they wanted from 76, except that they wanted to create a multiplayer version of Fallout, and make money on micro-transactions. Todd tried to drag it in the PvP direction, which was ridiculous when its their first multiplayer and fallout haven’t exactly been known for being balanced. Someone internally dragged it in the coop PvE direction, someone else towards roleplaying and building. And after a backlash, they reacted by focusing on getting NPCs in and on PvE coop. And house building because that sold.

I liked the initial story personally. The changed story with NPCs became too disjointed from the world already built. And had no driving force in it. No reason to care except seeing one faction win.

emptyother, do games w Starfield, is it getting review bombed?
@emptyother@programming.dev avatar

2008?! Nope. No. Not even close. 2015 maybe.

True, it doesn’t have raytracing, like most big game engines now. And the first city you come to is VERY plain and clean and oversized and underdetailed. It would probably be better if one started out in Akila or Neon or The Well somewhere with more details. But not every game, particularly one as open and customizable as this, can have EA level models or Cyberpunk level details. Nor is it the engines fault. Seen the Unreal Engine? How old is that one, 1998 i think? Nobody complains about that.

It is the fault of what they want to create. They want an engine that can do big open worlds, with interactable and persistent junk of all kinds, but that they can also very quickly create new content for. And is easily moddable with as little risk of mod conflicts as possible. And a very simulated AI, one that doesn’t need handhelding through pre-placed paths, but can navigate freely even through user-created buildings and chaotic situations. They end up looking dumber than other games AIs, but thats only because other games rely more on the illusion of a smart AI.

emptyother, do gaming w Video Game Industry: $221B
@emptyother@programming.dev avatar

Huh, a new thought… Micro? Why is it called “micro” transactions still when theres nothing micro about them any longer? Skins for 20$ and the like isnt exactly micro. Should probably be called desi-transactions. Deca-transactions in some cases.

emptyother, do gaming w Video Game Industry: $221B
@emptyother@programming.dev avatar

Well, movies and music doesnt come with microtransactions. Unless we count popcorn, and concert merch, i guess.

emptyother, do games w [MEGATHREAD] Starfield - Your experiences!
@emptyother@programming.dev avatar

Same. I almost always hold on games until just after release, when the preorder is still up, so I can read user reactions and gameplay videos before buying but still get the crappy preorder rewards.

emptyother, do games w [MEGATHREAD] Starfield - Your experiences!
@emptyother@programming.dev avatar

Unless Bethesda fucks anything up behind the scenes, I think this modding scene is gonna be BIG.

emptyother, do gaming w Starfield Review Thread
@emptyother@programming.dev avatar

Im near the end of BG3, and “stuck”: I’m just unwilling to end it. Happens often with RPGs for me. So a good time to take a break and play something else.

emptyother, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
@emptyother@programming.dev avatar

You can’t get the lava to empty? It only empties in turn-based for some reason, so just switch to turn-based and do nothing for 2-3 rounds.

emptyother, do gaming w Steam told me Saint's Row had dropped on the platform!
@emptyother@programming.dev avatar

My biggest complaints about it is awful performance, and that it silently deletes the savegames if I uninstall the game, no cloud save even!

I spent so damn long in the editor creating this kickass Eddie Riggs wannabe and now he’s gone because I wanted to wait a bit for a performance patch. 😭 So I haven’t had the motivation to return to the game since I found out.

emptyother, do games w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud
@emptyother@programming.dev avatar

Remember that they asked for the BG license just after they finished D:OS1. The game was what they used to prove themselves. The game mechanics is probably what they always had planned for if they was ever allowed to create BG3.

I’m glad for it. The game mechanics of surface elements and mixing to create new effects was fun but way overused in D:OS series. After 2 games, their third got the right balance between fun and annoying, I think.

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