elbarto777

@elbarto777@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

elbarto777,

Were the graphics bad for their time?

elbarto777,

What adblocker are you using? Mine worked fine.

Anyway, here’s the article:

"

www.thegamer.com It’s Official: Marvel’s Avengers Is Gone Rhiannon Bevan

After just three years, Marvel’s Avengers has been delisted. Anyone who owns it can still play, but it’s a grim end for the live service. Multiple heroes from Marvel’s Avengers

It’s happened, Marvel’s Avengers is no more. Just three years after launch, the game has been delisted from all storefronts but will remain playable for anyone who picked it up before the takedown. You should still be able to play with friends, but any issues you run into won’t be addressed, and there will be no more events.

This makes for a pretty short lifespan, particularly for a live service with much grander aspirations. It’s also a far more dramatic move than most publishers would make, as many would just stop providing updates for the game. Instead, Crystal Dynamics owner Embracer Group has gone as far as preventing any new players from picking up the game, even though both single-player and multiplayer elements are perfectly playable.

Marvel’s Avengers at least ended on a slightly better note than it opened on, as the price was cut by 90 percent. This netted you the Definitive Edition, which includes all of the cosmetics and DLC for free. In practice, this should help Marvel’s Avengers feel like any other single-player game, rather than a live service that just had its roadmap come to an end.

Alas, the Steam reviews were still “mixed” by the time Embracer pulled the plug, so its chance for a comeback seems to have come and gone. Admittedly, there’s a reason support didn’t last long, as it struggled to find its audience in a sea of other live services. Met with mixed reviews from launch too, its audience quickly grew frustrated with its online elements, including controversial paid XP boosters around a year after launch. In terms of sales, it performed below expectations but continued to receive updates and expansions regardless.

Through it all, it retained a dedicated, if often frustrated, audience. They were never afraid to make their grievances known, but they would stick with the live service through thick and thin. However, it seems that this just wasn’t enough to please Embracer Group when it acquired Crystal Dynamics in 2022.

We’ll have to see how the future fares for Marvel’s Avengers, now that it’s been delisted. The generous 90 percent off sale is likely to have enticed a few would-be players who were on the fence throughout the game’s online run, so who knows? Maybe it will pick up a cult following through its offline offerings. Yet this probably won’t be enough to secure the sequel that some fans were after, especially with Embracer Group tightening its purse strings in recent weeks. In practice, this has led to numerous layoffs across many of the studios it owns, so hardly a time that Embracer bosses would want to take a risk on a series that’s already failed once. "

$70 Mortal Kombat 1 Switch version called "robbery" as graphical comparisons flood the internet (www.eurogamer.net) angielski

Fans have taken to the likes of X (formerly Twitter) and TikTok to question NetherRealm's decision to market Mortal Kombat 1 as a $70 Switch release. It has been called "robbery" and "disrespectful" to users.

elbarto777,

What does that mean, the Switch doing some major heavy lifting?

elbarto777,

I don’t like how many posts cater to outrage lately, true.

But I don’t think this one is manufactured.

elbarto777, (edited )

But why would it be pointless or uncalled for? $70 for a rather old game?

Edit: I’ve been schooled. Is a brand new game with a confusing name. Still $70 for a console game; yikes.

elbarto777,

Holy shit. They really fucked up with that name.

elbarto777,

Sure, but are we talking about people who buy the game, or people in general bashing at the price? They’re not necessarily the same group.

It’s like when Apple announced that $1000 monitor stand. It was laughable. Even if I won’t buy one, I bashed it to no end, because it was fun.

elbarto777, (edited )

Which is bullshit. It reminds me of when web email services offered ridiculously small inbox sizes, such as 25MB or 50MB. Then in came Google and offered 1GB, and all of a sudden all those companies found the way to match Google’s offering.

But I guess if people are willing to pay for those ridiculous prices, and deal with in-game payments… shrug.

elbarto777,

I can side with what you’re saying, but I don’t understand how forgetting something in the name of profit in other industries has anything to do with the pace of game development.

elbarto777,

You’re describing the state of application/game development, yes.

But again, what was that rant involving other industries about?

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