Why it’s easy is because the window control buttons are slightly different on steam then on every other window on the PC, putting the big picture mode button right behind where the minimize button usually is. Why Valve did this? No fucking clue.
Stumbles ass first into giving creative control of their property to one of the most devoted and talented studios of the decade, leading to a wildly successful and popular game.
“That’s great! Let’s give it to someone else!” - some stupid ass exec who can only see ahead one financial quarter at a time.
Lol, the cognitive dissonance of whining about capitalism because their vidya game got a little more expensive. Not only is the entitlement and hypocrisy off the charts, there are so many ways to play games for cheap and/or free, the criticism is entirely moot. Don’t like the price a company is asking for for an entirely optional commodity? Don’t fucking pay it. It’s not that hard.
I can sympathize with that. The whole game is intentionally bleak and rough, which can be pretty off putting (though it does make the few nice parts exceptionally nice). The devs made a pretty overt choice to focus more on being fairly confrontational art rather than being particularly accommodating to the player.
That’s not an inaccurate description. Though context is important - most of the characters know yours through behavior and actions that neither you or the character remember. A lot of the game is playing with how you handle that.