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dual_sport_dork, do gaming w From a Metal Slug mobile game, I think.
@dual_sport_dork@lemmy.world avatar

Nerd powers activate… (And yes, the redraws are really quite ridiculous. But tiddies sell microtransactions, I guess.)

As a side note, I never quite understood why Fio is wearing glasses in the Metal Gear 2 character select screen except, possibly, so the artists could have this gag where they shatter for a quick freeze-frame when you select her:

https://lemmy.world/pictrs/image/07f66758-22bf-431e-af43-fc26857b4c2e.png

Because she definitely is not wearing glasses during gameplay, visible even when her face turns towards the camera during her reload animation:

https://lemmy.world/pictrs/image/41863814-cc10-453d-8374-f1bef8e56be8.png

Yes, Metal Slug has reload animations. Metal Slug has animations for everything.

dual_sport_dork, do games w DOOM: The Dark Ages | Gameplay Sizzle | Coming May 15, 2025
@dual_sport_dork@lemmy.world avatar

And here’s the thing with the Marauders, too. They were just in the wrong game.

If having to play silly distance and timing games with solitary enemies were Doom’s jam – If this were ever Doom’s jam – it would be one thing. But it’s not, and it never has been. The fuckers would fit right in the Dark Souls universe and nobody would even notice. But that’s just not how the rest of the game is structured.

The telltale heart thumping under the floorboard here is that the game feels the need to literally give you a popup that pauses the action the first time you encounter one for the explicit purpose of teaching you how to work the fight. If your mechanics are so non-discoverable that this is necessary, maybe that’s a clue that a stop and rethink is in order.

Doom Eternal was actually really bad at that across the board. You will recall that almost every new mechanic was preceded by an action stopping popup and in some cases an incongruous teleportation to a tutorial room to force-feed you the correct course of action (and the only correct course of action, which is my other gripe) for that monster or situation. Very few of its mechanics beyond stick-shotgun-down-monster’s-throat-pull-trigger are organically discoverable, and even the ones that could have been aren’t because of the tutorial popups.

I guess at least you can turn them off… If you know about them in advance.

dual_sport_dork, do games w DOOM: The Dark Ages | Gameplay Sizzle | Coming May 15, 2025
@dual_sport_dork@lemmy.world avatar

I don’t know that this has been revealed yet, but it is likely that it runs in id Tech 7, which is the same as Doom Eternal (and not Doom 2016).

dual_sport_dork, do games w DOOM: The Dark Ages | Gameplay Sizzle | Coming May 15, 2025
@dual_sport_dork@lemmy.world avatar

I can beat the Marauders no problem, and I can even cheese them with the shotgun trick. That doesn’t magically make them good game design.

dual_sport_dork, do games w DOOM: The Dark Ages | Gameplay Sizzle | Coming May 15, 2025
@dual_sport_dork@lemmy.world avatar

That recycled yank-the-keycard-off-the-corpse animation, though…

It doesn’t look like they learned much from Eternal. I think I’m going to give this one a miss. All I’m seeing is more mechanic overload, and a really annoying parry system that’s just going to result in about 1/3 of the monster roster being, “The only way to deal with this guy is to wait for his green attack and parry it, then you get to hit him once. Other than that he’s functionally invulnerable.” Yeah, because the Marauders were totally the highlight of Eternal, and absolutely didn’t grind the entire game to a tedious three minute halt every time you encountered one and played its silly song-and-dance.

I will happily don my asbestos underpants and declare that I really don’t like the direction the new Doom games are taking. Whatever this is isn’t Doom; they could have just as well slapped a new original IP over top of it without any difference.

dual_sport_dork, do gaming w The audacity!
@dual_sport_dork@lemmy.world avatar

But I don’t particularly feel like being eaten by a Grue.

dual_sport_dork, do gaming w The audacity!
@dual_sport_dork@lemmy.world avatar

That and with stylized graphics you stand a much greater chance of being able to see just what the hell is happening on the screen.

dual_sport_dork, do gaming w The audacity!
@dual_sport_dork@lemmy.world avatar

Apparently Undertale works this way as well. All of its dialog is one massive switch statement.

dual_sport_dork, do games w After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game
@dual_sport_dork@lemmy.world avatar

A God of War live service game? Who the fuck signed off on that? I’m glad the article was able to zero in on the blistering stupidity of such a thing.

dual_sport_dork, do games w Genshin Impact Game Developer Will be Banned from Selling Lootboxes to Teens Under 16 without Parental Consent, Pay a $20 Million Fine to Settle FTC Charges.
@dual_sport_dork@lemmy.world avatar

'Member when Kyle’s Mom freaked the fuck out and tried to ban Pokémon Red and Blue because they “depicted gambling” in the game corner, which had no links to the outside world and could not be fed with real money in any capacity, was completely contained within the monochrome screen on your Gameboy, and could be save scummed anyway? Pepperidge Farm 'members.

My, how far the bullshit has come.

Anyway, 16 is sure a funny way to spell 18. Why the hell is the age requirement 16 when you can’t buy a lottery ticket until you’re 18 and in most places you can’t enter a casino until you’re 21? It’s the same thing.

Lootboxes is gambling. So are gacha pulls, and doubly so for both of the above when they can be fueled with real world money. People who are not adults should not be enabled to gamble.

dual_sport_dork, do games w Any Roguelike/Roguelite suggestions?
@dual_sport_dork@lemmy.world avatar

Dead Cells?

Emphasis, perhaps, on the “lite” part of Roguelite. But it does have that Roguelike run structure where the levels and the items you find therein are randomized. But with side scrolling platforming gameplay with a very distinct set of fast double-jump-dodge-roll-parry-combo mechanics that I think can best be summed up as ninja gameplay. And you will get killed… a lot. There is a permanent progression system of a sort in the form of unlocking more weapons and items (and later, to re lock items you don’t like), but your core stats remain the same. This is one of those games where the real progression is on your own personal quest to git gud.

I think it’s pretty unique in that it has no dud weapons or items whatsoever. Everything – literally everything – has the potential to be viable and can be absolutely deadly when wielded in the right hands. Even the joke items.

It also has not one, but two weapons which involve beating the shit out of your enemies with frying pans. What’s not to love?

There is indeed a Switch version.

dual_sport_dork, do games w Steam Winter Sale 2024 Has Begun!
@dual_sport_dork@lemmy.world avatar

Dead Cells: The leading cause of gamepad breakages among PC players. 9 out of 10 ninjas agree.

dual_sport_dork, do games w NBC News Does Entire Piece Trying To Link CEO Shooting To ‘Violent Video Game’
@dual_sport_dork@lemmy.world avatar

Wow, I can’t believe I get to dredge up this ancient photo again:

https://lemmy.world/pictrs/image/6bbf8996-3bcc-45b0-b2a7-429c2e20c06b.jpeg

(Obviously this is satire. I furthermore still haven’t quite made peace with the fact that every single item on Daniel Rutter’s web site can now be considered “retro.”)

dual_sport_dork, do gaming w *Got away safely*
@dual_sport_dork@lemmy.world avatar

A friend of mine bought an Aliexpress grade Chinese stereo for his car and I swear it makes the exact same cursor movement noise every time you press one of its buttons.

We’re still deeply amused by this and he’s had it for years.

dual_sport_dork, do gaming w *Got away safely*
@dual_sport_dork@lemmy.world avatar

…Says the chick who has made a total of $3,950 worth of microtransactions in “Fashion Gacha Glowup Idol Makeover Dressup Saga Deluxe 3.”

“But that’s different!”

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