Bevy is definitely nice, but it’s probably a bridge too far for (say) an indie team moving off Unity. (Rust learning curve + ECS learning curve + no editor yet + still pre 1.0)
I wonder if distributors could get away with doing that automatically. My gut instinct tells me that Unity isn’t stupid enough for that to be feasible long term, but… like you say, the C-suite bozos clearly aren’t listening to the engineers.
There’s a reason Hello Games wrote their own engine for NMS. We all know that it was pretty bad gameplay-wise at launch, but under the hood NMS was (and still is) something of a technical marvel. No loading screens except for a disguised one when jumping between systems is quite impressive.
I’m sure that any flagged snippets will be submitted to a human for final review. They definitely won’t just auto-ban-hammer innocent people because the AI misinterpreted something they said!