Yeah IMO it’s far better for games like Cities Skylines to use as much RAM as they can - especially once mods start coming out! I’ve had times where my heavily modded version of CS1 wanted 16+ gb of memory because loading assets from RAM is way faster than loading from SSD/HDD!
Daggerfall has most of that, and has extra stuff like the ability to climb walls without magic! IMO the dice-roll combat also feels way better in Daggerfall than in Morrowind.
Personally I feel that way about Morrowind - mechanically it’s like a stripped down, worse version of Daggerfall while also being an inferior implementation of a fully 3d game than Oblivion.
Yeah personally I reckon that Oblivion and Daggerfall are the two best TES games ever made - both are better than Morrowind, and significantly better than Skyrim.
I also reckon that Starfield will be up there with Oblivion and Daggerfall a couple years after the modding tools are released!
A lot of the game world in Oblivion and pretty much all of it in Daggerfall were procedurally generated by Bethesda yet I personally consider them to be the best games that Bethesda has ever produced!
I watched the first few episodes and it didn’t really catch my attention, honestly it mostly just felt like a slightly above-average generic fantasy anime.
You’d be shocked at the work modders are willing to put in for free when working on a game that they love - and Half Life is a series that a lot of people absolutely adore!
Nintendo has had underpowered/old hardware compared to their competitors for almost my entire life, raw processing power isn’t really why most people buy Nintendo.