I feel like Dustforce got decent buzz when it came out. I imagine it was helped by its phenomenal soundtrack. The game was too hard for me to really enjoy. But that soundtrack, I still listen to it occasionally.
The same artist did the soundtrack to Tunic, and while not as good to listen to outside the game, it adds so much to the ambiance of the game and elevates it.
A few years ago I replayed Oblivion for the first time since it came out. I played a pure spellcaster with no weapons or armor and it was a goddamn blast.
I would just sprint and jump around like a moron while invisible and ignore most threats. Threats I had to deal with got vaporized.
I’m not trying to sell anyone on anything. I’m just giving honest information about the game to someone who has already said they don’t intend on playing it. I was addressing what is a common complaint about the game.
For context, I absolutely devoured that lackluster early game back in 2011. It’s just that as the game has gotten content over the years, it’s mostly been added to the latter half (probably like 2/3rds really) of the game. And also, games and peoples’ tastes have changed a lot since 2011 when the game came out.
So for me, today, the early game is a slog. And it’s something I’ve seen many others complain about. I understand the “it gets better” is often used to try to sell lackluster games, but I don’t think Terraria fits that bill. But the game legitimately gets better after the first few bosses for most peoples’ tastes.
I don’t know you, or what you know of the game. But I do know many people have preconceived notions of what the game is that are wrong.
If you haven’t tried it before, the early game is pretty tedious. And that can turn people off. Once you get a few bosses down and especially when you move into hard mode, it really opens up.