Not only that, but charging full price for a game and then charging $15-20 for cosmetic DLC is fucking wild. If I’ve paid you $60+ for a title, I expect the full experience. If you want to add some shit a year down the line to lengthen the life, I’m on board, but day one DLC that costs more than the base game was played out the moment Bethesda graced us with horse armor. I’ve gotten more joy out of Vampire Survivors than I have out of any Ubisoft and EA games in the last 20 years combined.
I’m curious, because I just “beat” the game last night. I’ll try to be spoiler free, but if someone hasn’t beaten the game, don’t read on. Is the “true ending” what you get when you go up, do the thing, and then go down and do the other thing? Like, when you get the achievement? Or is it related to finding the missing threads, so to speak? I’m just curious on if I’ve already seen the ending that’s been changed, or if there is more.
This feels like cherry picking (there is probably a better pun in there). The sentiment I saw when the servers went down was overwhelming support for the Dev and the happiness than an indie game is doing with AAA games can’t; bring down steam.
XenoSaga is worth it, though it suffers the same fate as Xenogears being rushed at the end. Xenoblade is definitely worth it. None of them cross over but they have the same themes and motifs, plus a little fan service for series old heads.
On steam, yes, but I’m not sure about other platforms. However, if it has any online components or anything hosted on servers elsewhere, it will lose some or all functionality, and even if you install it, it may not run at that point.
I just stopped playing PvP games in general and I’m quickly giving up on co-op with randoms. All that shit is too toxic. FFXIV has been a bastion of good community vibes, and recently, to my surprise, Night Reign, but probably only because there isn’t voice chat.