Yeah, hence why I said that technically the license can be revoked. Enforcing that is another matter. Without going into the weeds, we need to rethink how to handle it. At minimum, we need to make sure that if the license is revoked not from breaking ToS, the Copyright/IP holder must refund the purchase too. The copyright/ip holder still has the right to their creation but the consumer is also protected via those refund. It is indeed not bulletproof but whether you like it or not, copyright/ip protection is needed to some extent.
On the basis of technicality, it will depend very wildly on the ToC of said intellectual property. As you said, GOG just distributes the installer and that is it, the IP holder can technically revoke your/GOG license if that is in the ToC somewhere.
Alright, I don’t have the data nor time to research it now. But just try to check the pricing on EGS when a game was exclusive there AND after the exclusive deals run out AND the game is then sold on steam. Did the price increase? Or if that feels flawed (which I get it, maybe the dev has no intensive to change the price), try to get the average cost of those exclusive AAA games from other stores and compare it with average AAA games on steam. See how different it is.
I mean, did the competitor even make an announcement to have at least feature parity with steam? Last time I heard, GOG doesn’t have regional pricing, Epic is not supporting linux just because, and EA/Ubisoft is just a glorified ad
They being the largest platform because the consumer wanted their service, not out of obligation. Epic provides cheaper cut for the developer and is steadily building up their library. But why don’t users flock there? Heck, they even have some actual exclusive titles there. EA and Ubisoft too got their own store, and they too got a few exclusive title. So why does steam is still being chosen? Maybe there is other value provided besides hosting, like, idk, remote play? Controller remap? Family sharing? Opening linux gaming market? Social feature? Forum? Modding?
I’ll reiterate here that I think it would be funny to see steam actually lowering their cut to 20-10% or something and the mass migrations of developers from other competing stores to steam, and finally making the other store even more insignificant. That’s what they want isn’t it? And even more funny when after the changes are applied there is no difference in price because after all, publishers get more money for free, why should they lower their profit? If anything, when the policy is reversed/back to when it was, we will only see an increase in game price lol.
Ah, I thought it was like Dragon Age: Origins or even Skyrim. Because yeah, that is the Fable that I remembered. The appearance is affected by our action but we cannot create a hero to our liking.
Wait, fable has a feature to create our hero? I thought the hero was predetermined. Forgive my ignorance since I only ever played The Lost Chapter. I hope MS will give fable the Halo treatment so I could play the other series too.
Shame. It would be a good way to know if you are their favorite child lol. All joking aside, I think this is a compromise as others have alluded deep in comments. Valve likely doesn’t care or enforce it, but they don’t want to be responsible for account transfer due to games licensing and other legal shenanigans.
Sure, but I specifically ask other launcher. If we are talking no launcher at all then it is a different discussion entirely. If we are talking about not having a launcher, yeah, that is understandable too. But then again, many games have their own launcher and they do not add any value other than for the sake of having one/promoting the publisher