As far as I’m concerned, it’s just going to be a Stellaris mod with more targeted flavour and a preset starting position, like CK or various other PDX games. I see this as an absolute win. It’s not like it will invalidate Stellaris, it’s building upon it.
They should fund their games through Kickstarter. They are apparently not going to achieve commercial success, but I’d happily pledge to help pay for a sequel to TWAU or TFTB
Ever since the Steam Deck, I haven’t really felt the need to give Nintendo another penny. Valve made a better Nintendo console than Nintendo, and with the 3rd party emulator integration, it feels like a native experience.
You clearly misunderstand both how language models work, and how procedural generation works. Procedural generation is as “random and unexpected” as you want to make it.
I remember playing the shit out of Alien Swarm back when it came out over a decade ago. It showed a ton of promise. It’s a shame they haven’t really fleshed it out since then.
My favourite OpenTTD gameplay video is the Valefisk video where he invites his Patreon supporters to play a game with him and his friends and then ruins their day by basically starting the server early so that his corp already has more money than the other players.
If you get a spaceship and can just go wherever, that sounds to me exactly like NMS. I think part of what makes Subnautica what it is is the constrained resources of the environment, and that feeling of being stranded. NMS lets you just bum around space forever, which is fun, but you don’t really feel that need for survival like you do in Subnautica.
“Subnautica in space” as in “outer space” or “on an alien planet”? Because outer space is kinda empty. Probably wouldn’t make for as lively a backdrop as under an ocean