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away2thestars, do gaming w Steam doesn’t want to pay arbitration fees, tells gamers to sue instead
@away2thestars@programming.dev avatar

Thank you, when does steam need to do arbitration?

away2thestars, do gaming w Steam doesn’t want to pay arbitration fees, tells gamers to sue instead
@away2thestars@programming.dev avatar

Anyone can ELI5 this thing? I’m pretty lost

away2thestars, do gaming w Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says
@away2thestars@programming.dev avatar

This news has definitely given him some sales for sure

away2thestars, do gaming w Fallout 4 Fans Are Begging Bethesda To Stop Updating The Game
@away2thestars@programming.dev avatar

How can you even downgrade on steam?

away2thestars, do games w After over 80 weeks the Steam Deck leaves the top 10 global sellers on Steam
@away2thestars@programming.dev avatar

Such an amazing device, that has helped Linux gaming!

away2thestars, do games w Unity’s CEO is out, but that still may not be enough for developers
@away2thestars@programming.dev avatar

A button to export project you mean? Amazon could definitely give Godot some love. There are exporting projects, but they break a bit on the code part apparently

away2thestars, do games w Unity’s CEO is out, but that still may not be enough for developers
@away2thestars@programming.dev avatar

I spent a week and really liked Godot, lightweight, amazing UX, very compatible with Linux, and the feeling of being part of a community is so good. C# support is great, but not as good as Gdscript, and coding in C# is so much faster for me. For instance there is no hot reloading on C#. Managed to get Vs code working and debugging after as while but broke the compatibility with unity of Vs code. So it’s tricky to work on both engines on Vs code simultaneously.

away2thestars, do games w Unity’s CEO is out, but that still may not be enough for developers
@away2thestars@programming.dev avatar

I’m working on a 7 year old game with Unity. It will take me a long time and energy to port to Godot. I’m gonna carry on with unity, but I’m learning Godot at the same time. I really wish there was a porting button you could press.

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