I also don’t care wir RDR2. The game ran well in my experience and it wasn’t getting on your nerves. You didn’t even notice, if you didn’t look for it.
Nope. I also totally missed even Black Ops 5 existing. But then again, what I’m looking for in a CoD game (good split screen offline local multiplexer with a decent selection of maps and not too much bullshit) hasn’t really been met since BO3. All newer ones are either online only (in varying degrees of awfulness, ranging from no splitscreen at all to splitscreen with two activision accounts required) and/or have a terrible split screen layout. Haven’t tried WWII though, so far, which might still be good enough (and interesting due to less bullshit than bo3, my current fav that isn’t from the 360/ps3 era)
Yea, for my dad, everything you use a controller with is a PlayStation and every handheld is a gameboy. Funnily enough, he never had either one and I also didn’t have a PlayStation until I have moved out. The only noteable difference for him is the Sega Master System, because he did have that as a child.
It‘s a very solid adaptation. Sure, it will always sit in the shadow of the game because that’s a masterpiece but if you haven’t played the game yet watched the show, you’re getting a well produced and complete package that isn’t offensive to the source material. Because that’s what happens if you let the writer/director of the source material actually guide you in creating the show.
Yea. Someone higher up at PlayStation (I forgot who, might have been the CEO) recently said that they believe PC gamers would buy PlayStations to play exclusive sequels to their PC games (like Horizon Forbidden west, which is not yet on PC). Forcing PSN accounts for their games on PC opens the door to getting a PlayStation just a little bit further.
Yes exactly. Java runs on Windows, macOS, Linux and any x86 compatible operating system that supports the Java runtime environment. Minecraft bedrock removes support for all of those but Windows.
Yea, back in the day I dreamt about a Minecraft that didn’t run on Java and thus better on the low end hardware I had. In my dreams it just still had all the benefits of the Java edition which is why I now dream of old Java Minecraft
botw and todk are fps limited to 30fps by default due to their physics engine being tied to the framerate. There are workaround/hacks though to get them running smoothly in an emulator. (At least there is for the wii u version of botw in cemu, I’m not quite up to date with switch emulation but I’d be surprised if there wasn’t)