abysmalpoptart

@abysmalpoptart@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

abysmalpoptart,

Ugh misread your comment and went on a fallout 2 rant. Woops. Totally agree with you! The early fallout games were excellent, and i think the only good one since the IP got picked up is new Vegas

abysmalpoptart,

Ha! Totally! Fallout 2 is an underrated gem of a game, the amount of content in a single city (new reno) is staggering. It’s funny, difficult, at times nonsensical, and arguably my favorite game in the series. Nothing about it is perfect, but it feels so right.

I don’t want to give too many details in case i spoil it, but the game is really something else. I don’t think any game in the series has been as unhinged since fallout 2. It is 2d isometric and uses an action point system, so be aware of that, but man is it wild. I think new vegas is the closest to really capturing the essence, but there’s a certain tone that is missing from the new games. I also strongly dislike the nonstop shoot on sight gameplay in later entries like they’re copying call of duty.

The first time i had an enemy offscreen one shot one of my party members with a Gauss rifle was a shock. An epic shock.

abysmalpoptart,

I was a much less experienced gamer at the time, so I recall them being significantly difficult, but fun.

Well, when I say unhinged I’m saying that the content was pretty wild, and the freedom you have to do some messed up stuff is fairly open.

abysmalpoptart, (edited )

Without further research, i have to imagine he means charged per hour of gameplay, so a 40 hour game, a 10 hour game, and a 120 hour game should all be priced differently.

Considering replay value I’m not sure how you actually accomplish that pricing method in a reasonable way, but i don’t fault him for thinking in that way (assuming it is not actually streaming)

Edit:

I’m not saying i agree with the quote. I don’t think it’s fair to be angry at an assumption, so be mad at what he actually meant. Also, the actual quote at least has some level of merit, even if i think it’s a bad idea (certainly not as awful as a subscription model).

Here’s the full quote with source:

“Take-Two’s CEO Strauss Zelnick isn’t concerned with upsetting fandoms, as reinforced by his latest comments that video games should be priced on their “per hour value”, aka based on the hours of gameplay you get.”

gamingbible.com/…/gta-6-priced-by-per-hour-value-…

abysmalpoptart, (edited )

I agree with you. I didn’t mean to suggest that he’s correct, only that i don’t think he meant to infer a subscription model. In my opinion, that changes it from a particularly greedy idea to simply a poorly thought out one. Unless, of course, he really did mean subscription model.

Edit: Also i can see the logic if this ceo is looking down upon triple a titles that are particularly short but still charge full price.

abysmalpoptart, (edited )

Oh for sure. I mentioned above that i didn’t mean to suggest that this idea is the correct one, only that i don’t believe it was intended to mean subscription model. It’s less of a greedy idea and more of just a bad idea (in my opinion). There is also at least some merit to the statement, i.e. if he’s suggesting that triple a titles that are particularly short shouldn’t be full price.

abysmalpoptart, (edited )

I didn’t want to make that assumption because then i run the risk of reacting more based on my own biases and less on the context of that was actually said. I did pursue the source of the quote:

“Take-Two’s CEO Strauss Zelnick isn’t concerned with upsetting fandoms, as reinforced by his latest comments that video games should be priced on their “per hour value”, aka based on the hours of gameplay you get.”

gamingbible.com/…/gta-6-priced-by-per-hour-value-….

I’ll reiterate that i don’t necessarily agree with this idea, but i can at least see where he’s coming from. I’ve absolutely played games that were incredibly short (I’m looking at you, Fable 1), and thought wow, fun, but i spent $50 on this?

What are some RPGs for someone who doesnt like most RPGs angielski

Hey everyone! I’ve been diving into RPGs lately and wanted to share my thoughts and seek recommendations from fellow gamers. I’ve found myself resonating with Scott the Woz’s viewpoint on random encounters and grinding, but I do make an exception when the combat system is truly exceptional, like in the case of...

abysmalpoptart,

Random encounters are a staple of Japanese rpgs, not rpgs in general (and also not all jrpgs have them). There are a plethora of rpgs without them! You will more likely see enemies on screen, and good rpgs allow you options to resolve things without combat (with some exceptions, like certain monsters).

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