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Zagorath, do notjustbikes w What is the "Correct" Speed Limit? – YouTube version
@Zagorath@aussie.zone avatar

I don’t think he tossed it out completely without comment. He simply pointed to the graph and said (or at least implied) “yeah you can keep decreasing it if you drop speed further, but this is the point at which it seems the return on investment starts significantly decreasing”.

I get the impression from your comment that this is the first NJB video you’ve come across. It might seem strange in that context. But this is one piece in a large history of discussing what makes good road safety, urban infrastructure, and city planning. For example, one thing that he didn’t really discuss in this video but has mentioned many times before is how the most effective way to slow down drivers is actually not just lowering the speed limit, but changing the design of the road to make drivers feel unsafe driving at higher speeds. Things like objects near the side of the road, narrowing the road, making it less straight, making corners at intersections sharp right angles rather than smooth curves, etc. And this video doesn’t talk at all about the importance of infrastructure that encourages cycling outside of merely lower speed cars.

The “goal” is…complicated. Because there are a whole bunch of different factors that reinforce each other in a virtuous way. Safety, happiness, health, economics. Good urban design is good for all of them and more. Even just lowering the speed limit increases the safety for cyclists, which increases the rate of cycling, which is good for health, environment, government budget, and small businesses’ bottom lines.

Zagorath, do notjustbikes w What is the "Correct" Speed Limit? – YouTube version
@Zagorath@aussie.zone avatar

Ek=1/2 mv^2

fwiw, Lemmy actually supports both subscript and superscript, though the syntax is a little weird if you’re used to Reddit. ~text~ is subscript, ^text^ is superscript. (Unfortunately support on mobile clients—even Jerboa, made by the official Lemmy devs—is rather lacking.)

Ek=1/2mv^2^

But yeah, that’s a really good point. I wonder how long you’d have to be travelling at 60 km/h to make that extra acceleration worth it in terms of fuel efficiency.

As a separate question: people would probably often be willing to sacrifice their fuel efficiency if it meant substantially shorter travel times. I wonder how much this would actually work. On highways it’s definitely going to be a huge factor, but on the sorts of inner-city stroads that are usually posted at 60 km/h, I suspect you’ll probably arrive at most of the same red lights accelerating up to 40 km/h as someone getting all the way up to 60 would. Would be an interesting experiment to conduct.

Zagorath, do notjustbikes w What is the "Correct" Speed Limit? – YouTube version
@Zagorath@aussie.zone avatar

Note: this is copy/pasted from my comment on the Nebula version. Time codes might be slightly off.

The stock clip used at 3:20 involving a driver unabashedly on their phone is brilliant.

The 5:45 clip of a dude in a bigfoot costume cycling through Tokyo was unexpected.

6:00 the self-shout-out had me laugh out loud.

The idea of lowering local street speed limits not actually making your trip take much longer is so true. Brisbane-based cycling safety advocate Chris Cox has a video where he gives a demonstration. He drives the same route twice, once sticking to 30 km/h on the local streets, and once trying his best to get up to the speed limit of 50 km/h on those streets. (Driving to the predominantly 60 km/h speed limit on arterial roads.) The video on the whole is actually incredibly similar to this one, down to the safety/speed curve, the FOV comparisons, and the dismissal of the ridiculous arguments against 30 km/h. Because yeah, Jason’s words in the conclusion to this video are so right: the data is really, really, really clear here; at some point we have to realise that anybody fighting against lower speed limits within cities is either wilfully ignorant or they’re a selfish arsehole who values their convenience more than other people’s safety. But here’s a timestamped link to the bit of Chris’s video where he starts his experiment. It took a whopping 9 extra seconds. 9 seconds, on a 10 minute journey.

Zagorath, do notjustbikes w Not Just Bikes — What is the "Correct" Speed Limit?
@Zagorath@aussie.zone avatar

The stock clip used at 3:20 involving a driver unabashedly on their phone is brilliant.

The 5:45 clip of a dude in a bigfoot costume cycling through Tokyo was unexpected.

6:00 the self-shout-out had me laugh out loud.

The idea of lowering local street speed limits not actually making your trip take much longer is so true. Brisbane-based cycling safety advocate Chris Cox has a video where he gives a demonstration. He drives the same route twice, once sticking to 30 km/h on the local streets, and once trying his best to get up to the speed limit of 50 km/h on those streets. (Driving to the predominantly 60 km/h speed limit on arterial roads.) The video on the whole is actually incredibly similar to this one, down to the safety/speed curve, the FOV comparisons, and the dismissal of the ridiculous arguments against 30 km/h. Because yeah, Jason’s words in the conclusion to this video are so right: the data is really, really, really clear here; at some point we have to realise that anybody fighting against lower speed limits within cities is either wilfully ignorant or they’re a selfish arsehole who values their convenience more than other people’s safety. But here’s a timestamped link to the bit of Chris’s video where he starts his experiment. It took a whopping 9 extra seconds. 9 seconds, on a 10 minute journey.

Zagorath, do games w I tested the Age of Empires Mobile beta, and it's a worthless adaptation
@Zagorath@aussie.zone avatar

I think the answer there would be “capitalism”.

Zagorath, do games w I tested the Age of Empires Mobile beta, and it's a worthless adaptation
@Zagorath@aussie.zone avatar

It’s honestly shocking. They went for a decade with heaps of trashy mobile games advertising using stolen AoE art assets. When they finally announced a mobile game, I assumed it was because they thought they had cracked how to do a good mobile game that would do justice to their franchise. I guess the reality was more “oh, look how many companies are making lots of money ripping off our IP. We could rip off our own IP and make all that money!”

Zagorath, do games w I tested the Age of Empires Mobile beta, and it's a worthless adaptation
@Zagorath@aussie.zone avatar

For anyone who see the preview back in February, this is not exactly surprising, but it certainly brings home the reality of the situation—that the preview did not unfairly represent the actual game.

This deeply upsets me, because the Age of Empires franchise is one I really care about. 1, 2, 3, 4, and Age of Mythology are all excellent games, and every one of them belongs in the top 20 RTS games of all time. Microsoft might not be developing this game (that’s getting outsourced to Chinese company TiMi with a history of producing trash mobile games), but they are tarnishing their brand by allowing it to be associated with this game.

But it gets worse. They are apparently also silencing critics of it. Back when February’s announcement came out, some select few creators were allowed to put out videos about the game using exclusive footage of the game, and were told they’d be paid for their role in promoting the game. But they retained editorial control over the videos. YouTube channel Age of Noob put out one such video, and while tempered in its tone, it was largely negative.

Yesterday, the YouTube channel Age of Noob put out a video saying he never got paid, as well as more specifically saying how bad the game was. Today, he put out another one saying he was forced to take down that one (in vague terms—it would not even be clear he was talking about AoE Mobile, if you hadn’t seen the first video). In a pinned comment he also said that after making the second video, he found out he had been removed from the Age Franchise Partners programme.

If this is how Microsoft is willing to treat their biggest game franchise (well, biggest one that they didn’t buy after it was already huge), and the creators that help promote it, that is incredibly disappointing.

Zagorath, do gaming w kingdom come: deliverance II reveal
@Zagorath@aussie.zone avatar

I started playing the original game ages ago but got distracted by life, and finally picked it up again a couple of months ago. The game is honestly very janky and unpolished, much more than I remember it being the first time I was playing, but it’s still so much fun. It was refreshing to see in their announcement video that they acknowledge that the first game didn’t live up to their hopes, and that with a bigger budget and more experience, the sequel should get them closer to their dream.

Some thoughts:

  • Holy shit the voice actor for Henry is Henry. I had no idea he was modelled off of him that closely.
  • Hand cannons!!!
  • Wonder what year this’ll be set in. The original was 1403. Are we skipping forward a few years or picking up right where we left off?
  • Will we get to see further development of the tiny amount of Hussite stuff we got in the last game? I found the vast majority of times the game touched on religion last game to be tedious and preachy, except for the hints of the upcoming theological conflicts.
  • Where will the expanded map take us? I was doubting it’d extend to Prague, until they mentioned that it would be dealing with kings. And honestly I’d love to go to Prague.
Zagorath, do gaming w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine
@Zagorath@aussie.zone avatar

Not sure the ADL is really a reputable organisation worth looking to as and authority on what is and is not hate. They’re an explicitly zionist organisation with a history of defending genocide.

That said, this particular article seems completely fair. They don’t say the ok gesture is a symbol of hate, only that it is sometimes used that way. Which is accurate.

But also:

Since the early 1800s, the gesture increasingly became associated with the word “okay” and its abbreviation “ok.”

Whoops guys, got that one wrong. OK is the , and okay is a lengthened form of that.

Zagorath, do games w What are y'all buying on the steam sale?
@Zagorath@aussie.zone avatar

Yeah it’s pretty incredible. I don’t know if I ever played without at least resource cheats as a kid.

I do remember knowing the triangle infantry beats cavalry beats archers, but also thinking “more expensive units must be better”. So I would build m@a-line to counter scouts or knights, rather than spear-line. I probably never built more than 20 vills, either.

Zagorath, do games w What are y'all buying on the steam sale?
@Zagorath@aussie.zone avatar

Haha, yup.

I was a bit misleading though, because I also play a lot of the 2.5-year-old AoE4, and a tiny amount of AoM and AoE3 (and expect the amount of AoM to go way up later this year when Retold comes out).

Zagorath, do games w What are y'all buying on the steam sale?
@Zagorath@aussie.zone avatar

Me too…mostly.

Only it’s over 20 years old. And it’s still getting expansions, all except for the latest of which I have bought.

And it’s not “just as good”, it’s way better than it was back in 1999.

Zagorath, do gaming w Help
@Zagorath@aussie.zone avatar

New platform?

Zagorath, do gaming w Help
@Zagorath@aussie.zone avatar

and I can’t get myself to come back to that save

Honestly this happens to me in every grand RPG. If I go more than a month without playing, I’m starting over. Too difficult to pick up where I left off what with understanding my character, my skills, the quests I was doing, etc.

I’ve done it multiple times with Elder Scrolls games, with Mount & Blade, and most recently with Kingdom Come: Deliverance.

Zagorath, do games w Crash Bandicoot 4, Spyro Reignited Trilogy Dev Toys For Bob Is Splitting From Activision
@Zagorath@aussie.zone avatar

Gateway to Glimmer was the one I owned as a kid, playing a bunch of 1 at a friend’s house and renting 3 a few times from the video rental store. I had really fond memories of the unique mechanics in 3 and was very excited to see the game remastered so I could finally sit down and play through the whole thing in one relatively short amount of time.

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