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WrittenWeird, do games w $600 Million And A Decade Later, Where Is Star Citizen

Welcome to modern “journalism”.

WrittenWeird, do games w $600 Million And A Decade Later, Where Is Star Citizen

Making $600 million over the course of a decade.

WrittenWeird, (edited ) do games w Five Years After Launch, Sea of Thieves Is Finally Getting a Solo Mode - IGN

Restricted to High Seas:

  • Become Pirate Legend
  • Earn rep and gold for Athena’s Fortune and Reaper’s Bones
  • Hourglass Faction Battles
  • Captain your Own Ship
  • Sail as part of a Guild
  • Sail as Trading Company Emissary
  • Live Events

Safer Seas:

  • Progress up to Level 40
  • Gold and Rep at reduced rate
  • Seasonal Renown at same rate
  • All Tall Tales
  • Commendations, achievements, cosmetics yadda yadda…

Can anyone give a rough estimate of how much game content is in Safer Seas? Either a percentage of the full game, or number of hours? Also a bit concerned about the “Captain your own ship” bit…

WrittenWeird, do games w Five Years After Launch, Sea of Thieves Is Finally Getting a Solo Mode - IGN

Me too, 100%. I’m getting this now, and probably a second copy so I can sail with my kid too.

WrittenWeird, do games w Star Citizen Funding crosses $600 million mark

After that much funding it would have been cheaper to build a real space program.

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