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Voroxpete, do games w TRIBES: The Most Influential FPS You (Probably) Never Played [video essay 52:59]

Tribes was an incredible series. I’ve played every game in the series, but I think it really peaked with Tribes 2. That game was basically perfect. The movement, the gunplay, the vehicles, the maps, all of it was spot on.

Voroxpete, do games w Making peace with liking very few games?

This just means you’re figuring out what you like, and refusing to force yourself to enjoy trash.

Remember, 90% of anything is shit, and of that 10%, not all of it is going to appeal to your tastes.

On top of that, AAA gaming is a fucking wasteland right now. Publishers have squeezed all the life out of the medium in search of ongoing profit bonanzas. I can’t remember the last time I enjoyed a AAA game, unless we count Cyberpunk which had the benefit of being self published, so I don’t really think that counts.

Oh, my bad, Elden Ring would definitely count as AAA. That was awesome (still need to finish it, and the DLC). But let’s be real, Elden Ring is great because it’s so different from the vast majority of the open world games out there.

Anyway, I mostly spend my time on mid-shelf, indie and self-published stuff, and even then the number of games I like is pretty small. My main go tos are Darktide, Warframe, Insurgency, Chivalry 2, The Finals (I guess that’s kind of mainstream?), Stellaris, and Total War Warhammer. I’ve also recently enjoyed VA-11-Hall-A, Slay The Princess, Shadows of Doubt, and Space Marine 2. Those were all pretty great.

I like that a lot of games get more long term support now. That’s really cool. It’s fun to be able to keep coming back to a game I like and finding new stuff.

But yeah, you don’t owe it to anyone to enjoy everything, and you owe it to yourself to not waste your time on things you don’t enjoy.

Voroxpete, do games w Making peace with liking very few games?

God, Outer Wilds is one of the most incredible gaming experiences I have ever had.

Voroxpete, do games w Critical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchise

Hey, if they’re actually securing funding for this instead of pushing the cost off onto eager fans, good for them. At least they’re doing one thing right. Unfortunately that only increases the potential for this to turn into a trash fire that sinks their whole company.

Hopefully it doesn’t come to that.

Voroxpete, do games w Critical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchise

It feels like this has disaster written all over it.

Sorry if I’m harshing anyone’s vibe, but I can’t escape the feeling that a group of people whose main involvement in the games industry is as voice talent are basically saying “How hard could it be?” and not understanding that the answer is “Very.”

Ideally they would team up with an experienced studio to build something off of their creative ideas. But if they try to do this whole thing themselves, it has the makings of a Wha Happen? episode all over it.

Maybe it’ll work. They pulled off Vox Machina, so who knows. I’d certainly like to be wrong. But I can’t help but feel like we’ll all be talking about the fallout from this in five years, when eager backers are still waiting for the game they were promised.

Voroxpete, do games w In a bit of a pre upgrade slump, what do you recommend?

Huh, my bad. For some reason I thought there was a PC port already.

Voroxpete, do games w In a bit of a pre upgrade slump, what do you recommend?

It’s a little janky, and the blocky aesthetic may or may not be your thing, but it handles the idea of detective work better than any other game I’ve ever played. It’s not just “Walk around in detective vision until you assemble enough clues for the character to tell you the solution.” You have to actually think about things, examine the evidence, assemble a theory of the crime. Which is doubly impressive given that every crime is procedurally generated.

Voroxpete, do games w In a bit of a pre upgrade slump, what do you recommend?

Witcher 3 for sure.

Control.

Dark Souls 3.

Bloodborne.

Not exactly action, but Shadows of Doubt has moments of action, lots of exploration, and amazing detective mechanics.

Valheim

Subnautica

The Little Big Adventure remake.

Metro Exodus

Voroxpete, do games w What are some video game quotes that is stuck in your head?

“SINDRIIII”

Voroxpete, do games w What are some video game quotes that is stuck in your head?

“… And that is why Sir Isaac Newton is the deadliest son of a bitch in space!”

Voroxpete, do games w Rumors of Sony Acquiring FromSoft’s Parent Company - GAMESCENSOR

Cool, so it was nice having From Soft games while they were a thing. Guess they went out on a high note with Elden Ring at least.

If only scifi authors had ever thought to warn us that megacorps are bad.

Voroxpete, do games w What are your favorite 1000+ hour games?

Sure, but again the amount of actual player to player interaction involved in that is minimal. Like I said, I’m in a clan, and outside of obtaining my initial invite (which basically went “Clan plz” in chat followed by clicking accept) I’ve had literally zero social interaction with my current clan. Trading has been effectively automated by Warframe market. You copy and paste something into chat, and the rest of the interaction consists of a pro forma exchange of "ty"s. Also, you don’t actually need a clan to trade, because anyone you’re trading with will inevitably invite you to theirs, so they’re only really important when selling.

This is absolutely nothing like the way that raiding and guilds are core to World of Warcraft. Clans play an almost purely mechanical role in Warframe, they’re not remotely the same thing, and do not have remotely the same requirement of social interaction.

Voroxpete, do games w What are your favorite 1000+ hour games?

A lot of the game is built around guilds and player to player interactions.

For a while that was true. But that entire design direction has basically been abandoned. Clans are more or less a vestigial organ at this point. Literally the only interaction I have ever had with a member of my clan was when I asked for an invite.

Voroxpete, do games w What are your favorite 1000+ hour games?

The core story content is single player only. The rest is multiplayer, but unlike Destiny there’s nothing that requires you to form your own group outside of the game, and all the gameplay is designed in such a way that you really don’t need to communicate. You can basically just turn on public matchmaking and get a bunch of humans who might as well be bots for all you’ll have to actually interact with them.

You can play all the content solo if you want to, but the difficulty might get a bit much, especially starting out (there are also certain game modes / mission types that really lean on having a full group).

Voroxpete, do games w What are your favorite 1000+ hour games?

If you’re a Destiny refugee, the most obvious answer is Warframe, which just keeps on getting better and better.

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