I wouldn't say that's the case because it's Valve, and they work on a very unique way. Besides, the work they did with Proton, SteamOS and Steam Deck shows that at no point they believe developing for Linux is waste of efforts or an afterthought. They go out of the usual way to make things better for Linux. I fully expect them to port Deadlock to Linux once it hits beta or release.
Runs perfectly fine on Linux though, with DX11 or Vulkan. On Windows, Vulkan has some performance issues that make it quite unenjoyable, but in Linux for me it plays a lot better with Vulkan than Windows DX11.
Valve keeping up with the trend of "worst kept secrets"
Well it's very intentional I believe. You can invite an unlimited number of friends and there's no NDA or anything, they just casually ask you to not share details about the game since it's still a work in progress and in alpha, despite it looking like mostly finished to be fair. Characters are fully voiced and nothing really screams placeholder content, and most updates are regarding "balancing" and mechanic changes, just trying out what's best.
It's actually closer to Battleborn. Like the other commenter said, it's more of a third person shooter with MOBA elements. There's focus on movement (you can dash, double jump, crouch slide, some characters fly), headshots and distance change the damage and melee/parry are just a button, while every character has guns as their man attack means. For the moba elements, it changes a bit since there's 4 lanes and it's a 6x6.
Yuzi provided means to grab keys and firmware from a Switch console, which seems to be a big red flag and a reason why Nintendo went after them. Sudachi also has guides and download links for decryption keys and Switch firmware. From what I can see ryujinx only provides some guides on how to get the keys from a Switch but no apparent download links or "shortcuts"
Besides, we should not be pointing fingers at emulator devs. Companies are not your friend, we're just a means to profit for them.
I had a dualsense before, bought it thinking of those features. Turns out that a few games had support for it on PC, and most were shooters so I wouldn't play using a controller.
The battery was abysmal too, it would barely last 4 hours. I've heard on some places that it was due to the touchpad being polled for input all the time, draining the battery.
Moved over to a 8bitdo ultimate Bluetooth with Hall sticks and couldn't be happier