The climbing mechanic was anything but unique, even the circular stamina bar was aping shadow of the colossus, which the climbing mechanic was a copy of. Seriously, I’ll never understand the revisionism from Nintendo or Apple fans. Yes, it’s a polished product but it’s neither innovative nor a 10/10. It’s success is completely predicated on marketing and a healthy doses of copium and nostalgium.
You mean, aesthetically, Shadow of the Colossus, Ico and the Last Guardian? The games BotW aped? And that’s just aesthetically. BotW is every single Ubisoft open world dumbed down for children with a couple of garry’s mod dodaads added to the mix. The execution and polish are top notch but there isn’t a single innovative bone to BotW, there’s ample refinement but nothing new. I invite you to expand your played games repertoire to include some of the ones I mentioned. Ueda is nothing short of genius.
Don’t fret, it’s only a 3 month exclusive and it’s going to take them a minimum of 1y for the game to reach a state worthy of being sold. This is one for the patient gamers both on PC and the consoles.
They are based in Kyiv and the team moved away from UA. If they were based in the Eastern part of the country, the game would have been in development hell forever.
Different strokes to different folks. Perhaps my longer experience with games makes me more blasé with the mechanics or other features of BotW. I found FC3 and BotW equally tedious in terms of core gameplay loop, except FC3, actually had a plot and occasional sublime moments that made finishing it less of a chore. BotW is an empty sandbox with a handful of enemies (even less if you consider more HP and different colour as not counting as new enemies) and forgettable characters and story. The technical side of it is quite impressive as is the visual design, however everything else is painfully mid.
That said, I disliked the combat in TW3 or the Batman and Spider Man series for being too floaty and unresponsive so, I’m overly picky I guess.
“We expect Pro implementations to improve over time, and the first party Sony titles we’ve seen in the pipeline (Horizon Zero Dawn, Days Gone) looks simply sensational, but it may be some time before developers fully get to grips with the new hardware. But on the flipside, even in the here and now, even with so many different high resolution mode variations in the titles we’ve looked at so far, the bottom line is clear. Not much more money is buying a whole lot more power.”
I played FarCry 3 forever ago and to this day I remember the plot and Vaas Montenegro. I remeber Siegmeyer of Catarina, from DS which for all intents and purposes has a not so intelligible story. This just to name a few. I spent the same amount of hours on BotW as FC3 much more recently and can’t for the life of me remember any characters. I found them bland and uninteresting. That’s just me and I completely understand people who love it.
It’s an unpopular opinion but as I see it, TOTK is wildly overrated, as is BotW. Yes, they are very polished and certainly good games but the 10/10 across the board made me doubt my sanity. The latest Zeldas are basically Ubisoft open worlds with a couple mechanics borrowed from Garry’s mod. It’s fun the first few hours but the lack of variety and absence of any writing really make it dull IMHO. I managed to finish BotW for the novelty and the occasional detail (the lightning hitting you when holding metal is a nice touch) but I’d die if my life depended on me remembering any character interactions. BG3 Otoh, not only is it also very polished, it has sublime combat and absolutely unforgettable characters. Truly a masterpiece.
Quite literally in the article, the first reddit link points to a female user disliking what the mod author did with Daegon. Again, bringing sex into this does nothing but generate clicks. There is an online community that always goes too far in the harassment of PEOPLE, as experienced by modders, devs, et al from all the ticks in the spectrum of sexuality since the dawn of social media. That’s it.