Ah yes it’s always a bug after massive community backlash. If there wasn’t much, it’d have been a test, and if there wasn’t any, it was always intended.
The new Kex port is great for it’s accessibility for new players not used to the Doom sourceports scene, but I guess there’s still a few kinks to solve. I still end up preferring to play on my other sourceports (Woof! Is my favorite) but I gotta get back to it to actually finish Legacy of Rust later. At least this new port is MUCH better on the console versions now, if only the Switch version had proper access to the player uploaded addons…
In the meantime Ive been going through Freedoom 2, and I hear people are adapting the assets of the new mapping format into an open sourced version. Looking forward to that.
The age old conundrum of the unit that may or may not be strong in real combat situations, but becomes absolutely gamebreakingly busted when added to videogames, because it’s strenghts translate into overwhelming advantages with none of the real life drawbacks it had to endure, usually via game design, bad balancing or games putting said units in unrealistic situations.
Take for example anti-aircraft guns since WW2. Other than the obvious real example of the FlaK88 being turned into an AT gun by the Germans, several others of these become anti-infantry or even anti-armor rapid firing nightmares in war games, because they’re put well inside their optimal range and within threatening range of infantry and tanks. Which would usually destroy them from afar. The OTO Melara gun is a good modern example. Italian radar guided 110mm naval gun, was never mounted onto a proper line vehicle that was adopted by any country. But the prototypes, like the OTOMatic, absolutely terrorize every game where they appear, as a hyper accurate, rapid firing, high damage anti-everything gun.
Horse archers are just the ancient ages example of that.
Well, over the past week I finished my second full Hard run of EDF6 with a modded class, and I updated several mods on other games. Got the updated Shutoko Revival Project on Assetto Corsa, the new Gran Turismo 4 Spec II, which I’m enjoying a lot, feels like a new game. And the Dawn of War Unification team pushed out a minor patch for the 20th anniversary of the series. I am also considering upgrading my old build of STALKER Gamma from late last year to the current one. My setup is working but they added a lot of new things since then that I want to check out, like new early game guns.
Yeah except Palworld has joined Sony for their multimedia franchise, so potentially they can get a lot of monetary and legal support from that. Nintendo took way too long to actually do this frivolous lawsuit.
Welcome! Emulation is probably my favorite method of gaming nowadays, giving me access to most of the classics of gaming from over 20 years of history all at once. If you have a decent computer you get get everything up to the PS3 generation easily, and a less powerful one or a phone can go up to the PS2 or PS1 gens, still giving you plenty of gaming options. I have found so many games and genres I would normally not get into, by trying them out via emulation. Arcade games, especially. I love arcade shmups of the 90’s and early 2000s.
there is an emulation community on lemmy.ml and another at lemmy.world but I would understand if you don’t want to interact with those. I am kinda surprised dbzer0 doesn’t have one.
Monster Hunter and Devil May Cry and Dragon Age: full of insipid, unnecessary microtransactions ranging from regular consumable items, to cosmetics that were usually just included with the game normally. God I love Capcom’s games but I hate them as a company.
Although I grew up with Playstation controllers in my hands, ever since I tried an XBox 360 controller I never went back. I’ve been using XBone controllers on my PC for years now, and I just love the ergonomics of them in my hand, the clicky D-pad, the rounded buttons. I’ve always hated the PS dpad, it hurts my thumb. Now, I probably won’t keep buying “original” XBox controllers, but anything with that shape and feels that comfortable in my hand, will be my choice.
Yes, yes it is. The term coined by the Ubishit CEO trying to cover his own ass by claiming that Skull and Bones took so much time and money to make, and was being sold for higher than $60 (while still being a pile of shit) by saying it was a “AAAA game” and the term stuck. I mean, it’s own very first use was to describe a terrible AAA game. It’s only natural.