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TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

Would be nice if there was any headway in that sense but it seems we just get more and more reasons why society can’t keep going like this, but it keeps going like this.

You’re moving the goalposts here, your original comment asserted that large companies only bet on larger and larger games, and when you have this many mobile games out at once, a lot of them are going to be pretty niche. Currently, gacha is the go-to for small development for large companies, it’s not out of the realm of possibility for lower costs to lead to more traditional games to me.

I did not move goalposts one inch. You are thinking of mobile games as “small games” when in fact they are more profitable than console games. I specifically contrasted “niche” to “blockbuster”. Candy Crush may be simple but it’s one of the the most profitable game of all time, it is not niche. Even something like Final Fantasy Dissidia Opera Omnia surpassed 100 million dollars in revenue, which would be a huge fortune for the average, mildly sustainable indie. If you look at them solely in terms of how costly they are to develop you are missing the point.

They are not going to be making, say, psychological surreal point-and-click adventure games because it’s not so easy to shove microtransactions out the wazoo and get hundred million dollars from them. You see them making a lot of live services with endless progression, multiplayer and arcade-style games where it’s easy to monetize.

TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

Square Enix, one of the biggest game publishers in the world, has several divisions that make gacha games for mobile platforms.

Did you know that mobile freemium games already surpassed console games in revenue? Sure they may be cheaper to produce, but they are not niche or low in Return of Investment, much the opposite. This does not even vaguely correlate with a total indie market takeover.

Don’t underestimate what you can do with fine-tuning. There’s more to guidance than just text prompts.

However many examples you may pick, it still doesn’t make the tech able to make works exactly as the user envisions, and it isn’t based on their own internalized inspirations and personality the same way. If anything, using established popular characters and styles as an example indicates that you aren’t quite grasping what I’m getting at, about the unique characteristics that each artist puts in their work, sometimes even unwittingly. I don’t doubt that AI could perfectly make infinite Mickeys. This isn’t about making more Mickeys. So to speak, it’s about making less Mickeys and more of something entirely new.

That I can’t say, but I hate that this tool with boundless potential to revolutionize the way we communicate, inspire, create, and connect with each other out of the gate has people attacking it with saws trying to get it to fit into the curtain rod shaped box of capitalism. It’s a sorry state.

I’m not usually this radical, but putting it bluntly, either AI or Capitalism has to go. If not like this, I wouldn’t see any issue with this easier way to get some form of guided aid for artistic expression, leaving aside its limitations and the matter of scraping for a moment. Both of them together, we’ll see artists and game developers driven out of their industries, not to mention all the other artistic, customer service and intelectual jobs that will soon be replaced to optimize profits for executives and investors. None of this would be a concern if everyone could just work on their passion projects and have a guaranteed livelihood, but that’s not how it works as it is.

More crowdfunding as a solution? On whose wages? Making it that way is already a rare luck, before any larger issues. But what if everyone used AI? Well, that wouldn’t really make the potential customers any more numerous. It would, however, make the number of artists and developers needed less numerous. So, how do they make a living then? What good is it if an artist has to take some sweatshop job to survive because AI is now making works in their style for free?

But I admit that the AI genie probably can’t be put back in the bottle, now that it’s already so widespread with no legal repercussion. But it’s a battle that will get much uglier, and resentment is the least that we will have to worry about. No wonder, because it’s going to suck for a lot of people.

TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

There’s a possibility the profit margins could just get that juicy. You could have a skeleton crew work on a game for a shorter amount of time and get it out there making money.

This is pure speculation, and a very iffy one at that. Large game companies keep betting on larger and larger projects, distancing themselves from niche genres. It’s a huge leap to go from “maybe they will try to make smaller games with AI”, which is already speculation, to “indie devs won’t be able to survive if they don’t use AI too”.

An AI can’t condense all of your inspirations and personality and meaning in the same way a drawing tablet can’t. It’s all in how you use it.

The tablet can be a neutral medium, an AI is trying to condense the outwardly obvious stylistic choices of countless other artists, without an understanding of the underlying ideas that guided them, while you are trying to wrestle something somewhat close to your vision out of it. I suppose that’s like being a director, but it inherently means the result less personal. What decided the shapes and colors? What decided the wording and tone? Who can say.

People with fewer or no skills might get the helping hand they need to fill the gaps in their knowledge and get started.

I’d say today there are easy enough tools that getting started is fairly easy, but there’s some merit to that. Still… that bumps with the uncomfortable possibility that if AI is widely adopted, there will be less game developer and artist jobs available. Sure, more people could get their start, but could they actually get any further than that?

TwilightVulpine, (edited ) do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

True. I just responded to the other one but if you want to continue, we can do it here.

TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

Big developers don’t have to just increase the scope of their games, they could just as easily make many small teams that can each work on their own smaller games.

There was never anything stopping them from doing that without AI. They don’t do it because their executives and investors want the large Return on Investment that they can only get with big blockbusters. They don’t care to take over the indie scene because it’s often focused on titles that are niche and risky.

Even if you are correct about the capabilities of AI, and to be clear I do believe you are mostly correct, it’s an overstatement to talk of it as if it will replace all other disciplines. It’s almost like saying there is no more purpose for drawing now that we have photography, and nobody can thrive if not for photography. Even if AI is widely adopted there will still be plenty of space for works made without it.

Really, I’m not entirely opposed to AI but the mindset here is definitely one I cannot gel with, one that making more, larger, faster art is more worthwhile than making it yourself. Even if AI could make whole characters and settings in someone’s style, the people working on it often want to make it themselves. An AI can’t condense all your inspirations and personality and the meaning you would put into a work for you. AI does not even truly understand what it does, it’s only providing a statistics-based output. Even the best, most complex, most truly intelligent AI imaginable is not replacement for an artist, because it isn’t that artist.

Ultimately AI still seems to serve better to expansive games that need to be filled with a lot of content than small works of passion.

TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

No, our legal definitions simply haven’t been made with a consideration towards advances in technology. It is made for a world that has printing presses and photocopiers, not for one where people can and do selectively feed one artists’ works into AI without their permission to generate works that are non-identical but clearly intended to be equivalent to that artist’s work. There is no other way to call that but derivative.

But while the overall result is more ambiguous as more works are used for training and the prompt doesn’t rely on one particular artist, it’s much in the same way that a large enough tragedy is a statistic. It’s fueled by massive amounts of copyright infringement. The humans who prepared these tools in this way didn’t have the right to do it as they did.

That said, this insistence that the only way to be competitive with corporations using AIs is to use AI is questionable. You said your previous comment responded to me but it didn’t actually. Why is it that AI would make it or break ot for indie developers that can make do without the massive production teams and expensive tools that AAA studios have? Why is this what would drive them out when all the other advantages AAA studios have didn’t? I find it very unlikely that the personal craftsmanship in indie works will cease to be appealing.

Besides, AI could be ethically trained by using works in the Public Domain and Creative Commons. So it’s not even like the only options are being complicit to ripping off artists or being cut off from this tool.

TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

Reading it again in context, your response is at best completely misunderstanding what is being said.

They are not “insulting indie developers by insinuating they’re not real devs and have no right to exist.”. They are saying that developers who rely on AI models should compensate the artists whose works trained that model. The model itself can only exist through processing artists’ copyrighted works.

As much as you talk of defending the little guy from corporate dominance, it doesn’t seem like you are considering the position of game artists, or any other small artists.

Just as that article does, frankly. Not only it seems entirely unconcerned with the realities of artists in a world where AI can replace them, its defense of scraping as “analytical” doesn’t seem very sound when the entire purpose is to create derivative works. Lets not forget that law exists, ideally, to protect people. Any argument that alteration to the law would make it worse tends to treat AI as equivalent to human, which it is not and it shouldn’t be treated as such.

TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

Your comment doesn’t address what I said in any way whatsoever. Especially as far as respecting indie developers go.

To restate it, indie developers already manage to find success even though AAA studios already have a massive advantage in production. If they don’t have access to generative AI, that’s only going to keep things as they already are.

Keep in mind, above everything else, what draws people towards indie games is the developers’ vision. While AAA studios can resort to have hyper-realistc, intricately rendered graphics, orchestral music and hundreds of thousands of lines of text, indie games still manage to find their appeal through simple visuals, more personal music and writing. The personal touch and daring vision gives them an appeal that most corporate productions fail to capture. Frankly, your insinuation that access to AI is going to make it or break it for them, that if not for that they are all but doomed to be replaced by corporate AI driven works, doesn’t seem to value the work that they already do.

TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

I wonder if there are AI models based on Public Domain, and how would that fare under their rule.

TwilightVulpine, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI

Indie games have been able to compete just fine without generative AI, even though in average AAA games already are much more grandiose productions.

TwilightVulpine, do games w Weaker subscription deals have hit indie publishers, says analyst | GamesIndustry.biz

Indie devs are probably gonna get their bread now and think about the future later. They don’t know if they can get a single game out.

TwilightVulpine, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

The way I see, that’s all the more reason not to go the “graphics out the wazoo or bust” route.

TwilightVulpine, do games w OK Boomer Shooter: How indie games breathed new life into a dying genre

Nah, Genres being named after the first game that does it is pretty uninspired. It almost makes it sound like players can’t articulate what makes the game interesting.

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