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TurboLag, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I agree. This style of handling is common in newer NFS games and probably what I miss the most from the older games. I particularly dislike the grip-vs-drift upgrades, especially since drift is mostly “press X to drift”.

That being said, I did find some cars fun to drive in once they’re tuned a little, and I liked that different cars could have significantly different feel, which unfortunately can’t be said about all NFS games, especially the newer ones.

TurboLag, do games w EA reportedly shelves Need For Speed completely to focus on other projects

The soundtrack is horrible. An yet, it feels like a masterpiece compared to Unbound’s soundtrack…

TurboLag, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I thought the same until I played Heat a couple of years ago. Heat is solid and definitely reminds you of the golden age of NFS with Underground and Most Wanted.

TurboLag, do gaming w Stop blaming teeth for Cities: Skylines 2 performance problems, say devs

I think they run a lot of compute shader, so that they can offload part of the simulation to the GPU, so anything that reduces the utilization of the GPU could improve performance overall.

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