My wife only went because I was hellbent on seeing the eclipse at totality (we saw the last October’s eclipse and 2017 both from around 90% coverage). Afterwards she said “the Grand canyon ain’t got shit on a solar eclipse” and we are both still in shock for how amazing of an experience it was.
The wonky colors as day slowly turned to night, the sudden whooshing shadow as totality began, the burning ring of fire in the sky then the light whooshing back as totality ended, the cacophony of yelps by folks too slow to put their eclipse glasses back on. It was a hell of an experience
This has been big on some of AMD’s workstation and server chips because Windows generally doesn’t know what to do with the unexpected NUMA Node layouts. Or the scheduler just can’t handle 128 cores. So abstracting that away with Linux’s superior scheduler can help significantly on certain hardware
I mean the flip side of this is that by doing nothing you’re letting them write the narrative. I feel like whatever this mess is, it’s starting to grow, so a more legitimate source calling it what it is can be helpful
The gower brothers have not been part of Jagex for about 10 years, but are all involved in the development of this game IIRC
Edit: I was slightly worried too but it looks like the handful of tiles is more of a fog of war/view distance type thing. These two screenshots seem to show it the clearest
A comment I saw on another forum basically pointing out that Palworld demonstrates the gigantic demand for a real new Pokemon game that isn’t whatever Scarlet was.
I’d argue that video games need remakes and remasters far more than movies do. Video game technologies change a lot in 10-15 years, so a remake/remaster is an opportunity to improve controls and fix issues with running the game on hardware that hadn’t been concieved at the time of the game’s release. Plenty of old games have severe bugs, outdated controls or general issues with newer hardware (can’t handle widescreen monitors, buttons don’t scale for high resolutions, etc.) which can make replaying them a pain.
You sit down to watch a 25 year old movie and it’s pretty easy to watch, but you sit down to play a 25 year old game and it’s going to vary wildly if you can even get it to run in the first place, let alone if it’ll run well
But in the context of consumer product pricing it’s wildly anti-consumer to bill a software running largely on your own hardware consuming your own electricity based on how long you run said software. It’s expecting consumers to accurately project and plan their usage which consumers are pretty famously bad at. It’s also expecting consumers software running on consumer hardware on consumer home networks to function as expected, and all of the three are famously unreliable and janky
The AWS model works so well because of intense automation in horizontal and vertical scaling plus technologies like Kubernetes, Ansible and the entire automated build pipeline. But most importantly it relies on a full team carefully designing the automatic deployment and scaling to maximize benefits and minimize costs