People tend to think of digital things as unchanging and permanent but that isn’t really the case. I’m fascinated by the concept of bit rot and other ways that digital things can disappear or degrade over time.
It’s good that flash is not still an essential part of the modern Internet but its death did firmly cut off an entire era of Internet culture that cannot be experienced in quite the same way.
I don’t really engage with the online mechanics in Elden Ring… Maybe I should? I’ve put hundreds of hours into the game otherwise. I rate and leave messages but I’ve never summoned help for co-op or invaded people except for Varre’s quest where I always just get obliterated by people who are way better prepared than me.
Besides the Sony account drama (I don’t care about multiplayer), anyone know how this actually runs performance-wise? I usually assume these ports scale well since it’s a PS4 game but Sony launches have been all over the place.
I think you’re on to something actually. Back when Saints Row 3 came out I read an article explaining how it’s childish irreverence toward gender was actually sort of progressive. In character creation there is a boob slider and a dick slider (with insane proportions for both), character voice doesn’t have to match the body type, there are no gender restrictions on clothing, characters are available to romance no matter your gender, etc.
Basically the game was so unrestrained and goofy that it subverted some uncomfortable gaming tropes like boob sliders by just letting players do whatever they wanted and not taking it too seriously.
I still have fun watching other people discover it.
When people are over at my house and we are just hanging around doing nothing I like to put on a game and toss a controller to someone with no explanation and just let them play while everyone watches. Goose Game, Donut County, ABZU and Journey are always a hit even for people that aren’t normally into video games.