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TheHotze, do games w Streets of SimCity 27 Years Later: An LGR Retrospective

This was probably my favorite game as a kid.

TheHotze, do games w What's your favorite game you played this year? (Doesn't have to be released this year )

V rising

TheHotze, do games w The Weekly 'What are you playing?' Discussion

A lot of Spider-Man remastered. I played it when it first came out on ps4, then lost the disc. The remastered version has the dlc though, so that will be new. Also a bit of ark survival evolved to date my creative gaming needs, and some terraria with family.

TheHotze, do games w AI in big budget games is inevitable, say dev vets from Assassin's Creed and Everquest 2: 'Developers hate it … the money is still going to drive absolutely everybody to do it'

Yeah, it will never replace 100% of labor, but even reducing it by a bit adds up, and this could be a substantial amount.

TheHotze, do games w What's your favorite game through the ears of Original Soundtrack?

City on the mesa is my personal favorite! Also, looking at the album again, something needs to be said about how big that soundtrack is. It contains eighty songs.

TheHotze, do games w What's your favorite game through the ears of Original Soundtrack?

Mine are Subnautica, I’ve put myself in danger in that game just for the music. Honorable mentions include horizon (zero dawn specifically, but I am currently playing through forbidden West for the first time, so I still might prefer it), Halo(CE), and Skyrim for me as well.

TheHotze, do games w AI in big budget games is inevitable, say dev vets from Assassin's Creed and Everquest 2: 'Developers hate it … the money is still going to drive absolutely everybody to do it'

Ideally AI could be used to reduce the amount of work required to produce AAA assets, and allow that time to go back into quest design and world building. Or just reduce development time so we can get great games more often.

TheHotze, do games w Starfield - Review Thread (87/100 OpenCritic)

You are getting down voted, but I definitely agree that most people should wait till they know the game is going to be good. A year after launch isn’t a bad idea.

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