Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.
Skyler, 10 miesięcy temu (edited 10 miesięcy temu) do games w Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week. angielski Yeah, I got the sense they had to cut some of the story out late in development to make a deadline or something. I dunno. But it's hard to get very specific what I mean without giving away a boatload of spoilers.
Yeah, I got the sense they had to cut some of the story out late in development to make a deadline or something. I dunno.
But it's hard to get very specific what I mean without giving away a boatload of spoilers.
Skyler, 10 miesięcy temu (edited 10 miesięcy temu) do games w Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week. angielski I finished it yesterday as well! Lots of things I loved about this. For me, third act kind of fell on its face a little bit, but that wasn't enough to put me off, I still really enjoyed it.
I finished it yesterday as well! Lots of things I loved about this. For me, third act kind of fell on its face a little bit, but that wasn't enough to put me off, I still really enjoyed it.
Skyler, 10 miesięcy temu do games w Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week. angielski I just finished it yesterday. Verdict? Super fun, gameplay is great, looks beautiful, has a retro vibe. The story... is okay.
I just finished it yesterday. Verdict? Super fun, gameplay is great, looks beautiful, has a retro vibe. The story... is okay.