For all we know “space” is the same map for each planet and only a few assets get swapped depending on orbit. Maybe this was a cheeky way to make their ancient engine run all these new features without crashing.
Its not an old game, MK1 is the latest release. The people getting served this are running it on hardware that was weak last generation. At a certain point you simply cannot push these devices any further. MK1 for Switch was never going to look beautiful, the current gen Switch can’t do it. I’m okay with devs making their games available, I mean at least you can play it. Theres a reason a Switch 2 is in the works.
I hope all the devs with weight followsuit. My little project moving won’t really disturb anyone but me. Sweeping and sudden policy changes like this are bullshit.
Everything will be damaged as “Line Go Up” becomes every industry’s mantra. Nothing will get better, expect worse and worse product quality on average.
I meant specifically how I feel about making 2D in UE since I am used to Unity. But yeah sudden ass-fucking policy changes are bound to piss people off
This honestly sounds like a lot of overhead in development. How does Unity track my installs? Do I have to do anything to my games? Do I have to warn users about privacy related to Unity’s tracking? Does it have to be in my TOS? These are just privacy questions.