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PunchingWood, do games w Until Dawn's PS5 debut 28% weaker than Sony’s 2024 disaster Concord

I hope not.

Those modders would do Sony and the devs a massive favor and basically work for them for free. Nobody would learn from their mistakes.

PunchingWood, do games w Until Dawn's PS5 debut 28% weaker than Sony’s 2024 disaster Concord

I would understand if these were at least remotely similar games, but these don’t make much sense lol

PunchingWood, do games w Red Dead Redemption and Undead Nightmare coming to PC October 29

Well technically I played it on “PC” years back on PS Now lol. Although it wasn’t a really nice experience with its low resolution and sometimes sluggish response.

PunchingWood, do games w Little Big Planet 3 and all LBP series DLC will be removed from the PlayStation Store October 31st

“PS5 Pro Enhanced”

PunchingWood, do games w Until Dawn's PS5 debut 28% weaker than Sony’s 2024 disaster Concord

All they had to do was just upgrade framerate for PS5 and PC. And maybe update textures, and perhaps increase lighting quality without altering it entirely. Probably would’ve cost them significantly less time to remaster it that way, and get the same amount if not more sales out of what they got now.

PunchingWood, do games w Until Dawn's PS5 debut 28% weaker than Sony’s 2024 disaster Concord

€70 for an almost 10 year old game, which is locked to 30 FPS, often looks worse than the original, swapped out songs for worse picks. Overall seems like a downgrade.

No thanks.

PunchingWood, do games w The world’s first Nintendo Museum is now open | CNN

It almost reads like a satire article, it’s quite ridiculous.

PunchingWood, do games w The world’s first Nintendo Museum is now open | CNN

The games there better not run on any emulators.

https://lemmy.world/pictrs/image/29bf086f-a12a-4b74-8fcb-9fe334fd0aae.png

PunchingWood, (edited ) do games w Until Dawn Remake Is Being Criticized For Looking "Way Worse" Than The Original

I remember it barely scratching 20 FPS and I simply could not finish the game because of it, it was a super jarring experience. Even with fixed cameras.

I have played plenty of 30 FPS games as well, it’s less of a problem when it’s a consistent framerate, but it was just so insanely bad in Until Dawn. Nowadays I would expect nothing but a minimal 60 FPS though.

PunchingWood, do games w Why does the PC gaming industry still use such deceptive pricing?

Reddit turned into a fucking cesspool of circlejerking degenerates trying to act like they’re the holy guardians of the internet.

It’s a huge platform, but every day it dies off more.

PunchingWood, do games w Avatar: The Last Airbender Is Getting a AAA RPG With Saber Interactive and Paramount Game Studios - EXCLUSIVE

I was only going off the reply, didn’t read the article.

PunchingWood, do games w Avatar: The Last Airbender Is Getting a AAA RPG With Saber Interactive and Paramount Game Studios - EXCLUSIVE

Perhaps they should just move to an earlier point of time in the universe so a lot more possibilities could open up. They could even make it an MMO kind of game with the different factions, the setting would lend itself quite well for it.

PunchingWood, do games w Based on true events

A few years ago I tried to get into Unreal, but after a while it’s easy to come to the conclusion why most game studios aren’t one-man companies. Unless you’d just asset flip, or go for a pretty basic kind of game, it’s just so much work that it stops being a fun hobby and just becomes something that would turn into a full-time job, without pay lol.

Used to do modding and maps for various games back in the days, like Battlefield 1942 and Jedi Knight games, even dabbled some in 3DS Max and Cinema4D, was pretty fun creating stuff. But taking on an entire game concept is so incredibly daunting.

PunchingWood, do games w Corporate greed is killing RuneScape. What do people play instead?

Man, spent so many hours in it. Recently installed it again and it still runs perfectly fine too.

PunchingWood, do games w Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon

An internal email sent to staff yesterday states that the company needs to “double down over the next 18 days to make sure that once again we create an amazing experience for our community.” This includes finalizing patch 3.24.2 for Star Citizen and having a Squadron 42 demo showcase for Chapter 1.

I’d probably be so inclined to just call in sick every weekend or something. Unless the employees have really been slacking and have no right, I’d not bother with doubling down.

Sounds a lot like my previous jobs where the boss would sometimes tell us to “make a career” for ourselves by working overtime, and ask us to give our absolute 200%, stating how much the clients pay “us” for some big project and how we should really give our absolute best (despite management often briefing us waayyy too late on projects and deadlines), telling us to never have a 9 to 5 mentality, yadda yadda. But never actually bothered to reflect this in our salaries whenever we did put the extra effort in. (And the occasional company pizza slice doesn’t count as a reward)

It never mattered how much effort we put into something, it just meant that the next day the next thing would just pop-up and expectation became we kept putting that 200% into every project. Morale often just dropped to absolute zero around the place. Especially when after all that the boss shows up in his brand spanking new car, while telling us we should be happy to have a job, and even telling everyone they’re replaceable.

Star Citizen feels like it’s exactly this kind of work ethics. Now they gotta put in the extra work to be ready for their next big presentation. But after that it’s probably the same song until the next one all over again.

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