I’m 7 hours in and having a blast (pun intended). It’s an alright game if you’re not into SW, it’s an awesome game if you are. Reminds me a lot of Hogwarts Legacy, the game didn’t bring anythinbg new to the market, but it’s fun if you’re into the theme.
There have been a few technical difficulties but nothing as bad as games I played before, which got much higher ratings and didn’t get blasted for it as hard as people do with this game.
People just really let their hate for Ubisoft take over and jump on that social bandwagon for internet points, even though the game plays barely like any other Ubisoft game I’ve played in the past 30 years.
I bet later today Metacritic user reviews will be flooded with people who haven’t even played the game and just base their entire opinion on a few buggy game clips.
I’m almost certain the only reason Concord has players is because of social media incessantly talking about it. The only reason I know of the game is because of social media.
It’s alright at best. It’s just like so many other souls-like games, it’s just visually way ahead of the others. Which comes at the cost of very heavy hardware demand.
Other than that I feel like it’s overhyped as hell. I did the first chapter and frankly I’m not sure how this game would ever hit 95% score on Steam if it didn’t have China’s community backing it. Feels like a 70-75% game at best to me.
But so much other content, from books (High Republic and other novels) to games (Jedi and Battlefront) to other movies (Rogue One, Solo) and shows (Andor, Ahsoka, Mandalorian, Bad Batch, Clone Wars) have been mostly amazing.
Star Wars is only “dead” if you live in that artificial negative hellhole the online community created.
My comment applies to industries beyond SW as well, it has become part of the cancel culture these days. SW is just an infamous example since the new Disney movies released. Thing is that these huge corporations try to appeal to a much larger crowd than previously (this goes for other companies too) and that doesn’t always fit within people’s personal narrative.
I get that some don’t agree with choices being made, but these aren’t being made just for them. Yet a lot of people abuse this excuse to make it like a religious crusade against these corporations, a ride that a lot of people hop on to, who had nothing to do with the whole thing in the first place and just tag along for their entertainment instead of just moving along.
This game is a good example too, a lot of people just tag along with the collective hate for Ubisoft. But when you ask them the general response will be “bEcAUse iT’s uBiSOft” and have no constructive argument. Some will say it’s because the game is using the usual Ubisoft formula (it doesn’t, but that aside), so what? A lot of people do enjoy that formula, and all the people that don’t like it can move along, big enough of a world out there to find something they do enjoy, including other SW games in a variety of genres.
Have you seen the actual “criticism” lately? Like 99% of the stuff I’ve read from SW “fans” are anything but legit criticism, just trolls incessantly bitching for the sake of bitching in an attempt to raise their social media scores by lifting on the circlejerks just hating without any constructive feedback.
A lot of people that played the previews were quite optimistic about the game, save for a few gripes that seem to reflect in most reviews now. But the online community has been rather toxic about a variety of things, ranging from valid concerns to pointless hate. There was one IGN preview that looked pretty bland and bad, but everything else looked alright.
It’s not an innovating game, but frankly I never expected it to be. It looks like a fun immersive experience for SW fans (the actual fans, not the ones that hate literally everything about SW lol).
Well like I said, there are a lot of alternative games out there that are suited to a more casual crowd. It’s good that developers still make games like Kingdom Come and Baldur’s Gate to provide for players looking for more depth, immersive and engaging content.
Also, turn-based games are timeless, just like many other genres that have been around for 30+ years. I know a bunch of people that would never touched these kind of games and got completely hooked on BG3 anyway. Even myself that was never really into these kind of RPGs and tried Divinity games before, BG3 was absolutely stellar. It’s one of those games that set a new standard many others could learn from these days.
I quite enjoy the amount of details going into games like this, same with Baldur’s Gate 3 being so insanely detailed. It really shows the passion of the developers for the games they’re working on.
There are so many more alternative and simpler role-playing games out there that are more straight to the point, like Elder Scrolls.
I might hope it’s not because of the same reason Bethesda locked their framerates, because their entire game’s physics and other stuff would break when you unlocked it. I assume it’s not, if it’s only locked on Xbox, which then would mean that the console is just weak.