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PunchingWood, do games w [PlayStation] State of Play returns tomorrow (3pm PT/6pm ET US)

Half an hour seems a bit short for 20 games. I’m guessing no big announcements then.

PunchingWood, do games w Zelda-Inspired Plucky Squire Shows What Happens When A Game Doesn't Trust Its Players

All a game like this would need is the ability to disable the feature.

It’s like developers are so obsessed and occupied with making it as accessible to everyone, that they seem to forget that there is also an entire playerbase out there not looking to be handheld through everything (including children). I’d get a bigger sense of achievement if I managed to do it on my own.

I remember playing Mario on the NES and it was completely unforgiving as a child, like insta-deaths, limited amount of lives, no save games, hidden secrets, etc. But it was pure bliss when I finally beat the game.

PunchingWood, do games w Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes

Yeah I’ve been getting back in but the amount of crashes are a joke still. It’s like every operation there is at least one mission I’ll crash. Yesterday had the luck after almost 40 minutes in a level 10 bot mission where we finally made it to the extraction after running out of reinforcements and collecting many samples it crashed right when the ship was called in.

Also the missions feel wildly inconsistent, some are difficult on level 10, but most are way too easy now. I feel like a lot of the challenge of high difficulty missions have been taken away by the weapon buffs.

PunchingWood, (edited ) do games w Jedi Survivor could have been great

The maps from Fallen Order (specifically Zeffo) were one of the biggest complaints that they fixed in Survivor. It was an absolute hellhole to navigate and shortcuts were often hard to get by.

Survivor is practically by all accounts a big improvement over Fallen Order, although I think I enjoyed the bosses in Fallen Order a little bit more, those seemed a bit more challenging than in Survivor.

Edit: I’d recommend finishing the first game though, the final act is quite amazing and while it isn’t necessary to have played the first game, the story in Survivor still connects to stuff that happened in FO a lot.

PunchingWood, (edited ) do games w Jedi Survivor could have been great

It was a great game to me. I feel like none of the criticism mentioned applied to my experience.

Also Cal didn’t start by “losing all his abilities from the previous game”, he literally has a bunch of skills and abilities carried over from the first game, and Survivor expands on them. Not at one point I felt like Cal was a weak character, it depends more on the player controlling him. I’m not sure what you’d expect here, you need new gameplay features to unlock throughout the game to keep having something to progress towards, most of which feel like a natural progression in the whole experience.

I loved exploration and lore in this game, it very much touches on a bunch of stuff that didn’t get much attention yet, like the people/communities on Jedha and High Republic lore. I don’t feel like exploration should always be awarded with awesome items and loot, that’s a dumb expectation set by other games that awards players for just booting up the game and give them a pat on the back for completing every minor action. I feel like the only tedious part of collectibles was getting to 100% it, luckily the game gave us an option to find all missed collectibles later on.

I enjoyed overall combat, it felt solid and responsive. Clearly some playstyles differ in the way that you cannot cancel attacks, it’s a risk/reward mechanic for using stuff like a heavy stance over a snappy, quick and stabby stance with lower damage output. If you want one shot kills you can do this in New Game Plus I believe, although it takes away too much of the actual challenge presented by many mobs and bosses I believe. It’s still supposed to be a game, not a simulation.

PunchingWood, do games w Fallout London - I just can't anymore

Probably a spaghetti code mod on top of an already terrible game engine. It was bound to become buggy. Even Bethesda themselves can’t be arsed to fix their engine and games.

PunchingWood, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

I don’t believe Nintendo will hold up in court.

But it’s the combination of it all, aside from guns and concentration camp levels of slavery, that make it look like they straight up copied ideas from Pokemon.

It’s true Nintendo doesn’t hold the specific style or gameplay mechanics, and that’s where I think they’ll fail to win a case, but just saying it’s just so blatantly obvious where the inspiration comes from.

PunchingWood, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

It took a while to catch up

PunchingWood, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

I think it’s understandable why they sue them (I doubt it holds up in court though), it’s just horrible business practice because Nintendo is too lazy to actually innovate and do something creative for a change, instead of sitting on franchises like that and do fuck all with it, only releasing repetitive piss-poor games based on the exact same concept they invented like 30+ years ago.

The problem is people will still buy Pokemon, even if they’re absolute garbage games. So Nintendo won’t change it either.

PunchingWood, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

I played it and I felt like it borrowed a lot of elements from Pokemon. It wasn’t Pokemon, but you can’t deny it took like 90% of their inspiration from Pokemon and then added guns to it.

PunchingWood, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

Well statistically speaking like only 1% of their peak player count at launch was still playing the game.

It doesn’t do bad on the top ranking out of all games on Steam, but it didn’t do great anymore either.

PunchingWood, do games w God of War Ragnarök - PC Launch Trailer

I only played it like 2 months ago on my PS5. It was a discount to €50 but I’d say full price would still be totally worth it.

The quality of the game, gameplay and story far surpasses that of many others, 2 years does not degrade the quality of the game.

I’d rather pay €60 for this than €70 for Astro Bot.

PunchingWood, do games w Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes

I don’t think it’s a traffic surge issue. The disconnects, crashes and getting stuck in some screens have been issues since launch. Some of them got fixed, but they seem to keep returning every update. Especially the crashes often seem related to specific weapons or actions. Like previously it was the Arc weapons that had high risk of crashes, at some point even throwing snowballs was advised against because it would often introduce crashes.

PunchingWood, (edited ) do games w Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes

Sadly too true. Just tried a quick round, ended up getting stuck in the debrief screen where the ship is supposed to fly to the cruiser and had to Alt F4 out of the game. These kind of issues get quite tiresome.

Tried some more and sadly had a bunch of people crashed in my lobby a couple of times, and I crashed one game too. Later I started the game and I got logged out “due to inactivity” while on my ship for barely 30 seconds checking out a few items lmao

It’s so annoying how bigs repeatedly happen, including stuff that’s been fixed before, after every game update.

PunchingWood, do games w Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes

Possibly worth checking back in, but frankly I think I’ll still rather wait until they drop new content like the Illuminate.

Also wouldn’t be surprised if a bunch of new issues will pop up now, as is tradition with Helldivers game updates.

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