So what you’re saying is that we need more ray traced games. Don’t have to waste a bunch of space pre-baking lighting when it’s calculated in realtime!
I miss the days when you could choose to stream most of the large assets directly from the CD, because taking up 600MB on your hard drive was too much to ask for.
You don’t think corporate greed is evil? Not as evil as the shit going down in Israel and the current state of US politics (amongst so many other things), but still evil nonetheless.
That’s what pisses me off so much. Instead of releasing a console with decent performance, they rather sue their fans into oblivion, just because they want to run their games @ 4K 120Hz. I wouldn’t need a Switch emulator if their god damn console wasn’t so weak. It can’t even handle 30 FPS in many titles, let alone 120+. It’s not like these are demanding titles, either. I’ve played mobile games with better graphics. There’s no excuse.
I literally could not care less. Thanks to their relentless pursuit of emulator developers and fans who mod their games, Nintendo is dead to me. I’ll never understand why they choose to sue their biggest, most dedicated fans into oblivion. It’s pure evil.
You’re just ahead of the curve cause my DDR3 system originally had 8GB of DDR3, later upgraded to 16GB. Skipped DDR4 entirely and went straight to 32GB of DDR5 6000 in my current system.
Same. Mostly because I don’t want the experience to ever end (and because it’s been so long that I forgot where I was and what I was doing if I don’t start over). Apparently it’s an ADHD thing.
I’ll play one game at a time, binge the hell out of it, then stop right before I beat it (if it’s a single player title) and then never touch it again for at least 5 years.