This looks really cool. A little James Bond (gadgets), a little Mirror’s Edge (1st person parkour), and then some classically wired Perfect Dark sci-fi-ish story. And it never hurts to be on Game Pass day one.
This didn’t even look like an Assassin’s Creed game when I first saw the trailer during the showcase today. That’s a good thing, btw. This almost feels like an actual fresh approach.
I really want to get back into this, but I fucking having to buy old, partially-sunset/vaulted to DLC packs on other to have full characters and locations.
I would buy Final Shape on day 1 if that purchase included all the old DLC packs. I need my stasis back, damn it.
Starfield can’t be fixed. The game’s issues are rooted in its core - procedurally generated maps, zero-consequence writing, forgettable gunplay. They could fix stuff like base building, giving it an actual purpose, for example. But in order to make exploration and role playing interesting/fun they’d have to effective make a whole new game.
Nah. It’s the Vampire Survivors of the “catch em all” genre. I thought it looked like ass in the videos - and it does! - but when you have your own hands on the controller it’s a different experience. Again, like VS, it lands in a sweet spot re: progression, expansion, new interactions, etc.
I tell people “it’s the least polished game I’ve ever played for 20+ hours”.
Loop Hero feels like it’s on the precipice of being good, but the path to success with the gameplay loop is pretty hard to sus out. You do stuff, and it seems like you’re getting the pieces needed to progress, but then the game doesn’t really change at all.
Agreed that it’s fun in bursts. Worth playing for 10-20 min every few days. This isn’t like Enter the Gungeon or Slay the Spire, where you feel like you always need just one more run.
I really, really doubt that we will see an F-Zero game on the (current) Switch. The series has always been used to test/prove out some new tech that Nintendo wants to build into other, bigger games (mostly Mario Kart but not exclusively). We’re too far into the Switch’s lifecyle for that, unless maybe Nintendo wants to learn more into something like online functionality (yeah, right).