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PotentiallyAnApricot, do gaming w Inside Alan Wake 2, the strangest game of 2023: “They’re going to be like, ‘What the fuck is going on?’”

“What the fuck is going on” is the reaction I most hope to have to fiction. Games get to be weird in a way books and movies can’t always get away with. I am excited.

PotentiallyAnApricot, do gaming w Nintendo Ending Mario Kart Tour Content 4 years after its debut

Rip

PotentiallyAnApricot, do gaming w What type of game do you want to play that doesn't really exist?

I’ve heard really good things about system shock. I’ll have to give the remake a shot sometime when I’m able.

PotentiallyAnApricot, do gaming w What type of game do you want to play that doesn't really exist?

Yesss! Both of those would give me so much joy.

PotentiallyAnApricot, do gaming w What type of game do you want to play that doesn't really exist?

This is a really cool concept and I like it a lot.

PotentiallyAnApricot, do gaming w What type of game do you want to play that doesn't really exist?

I think Pistol Whip does something like this.

PotentiallyAnApricot, do gaming w What type of game do you want to play that doesn't really exist?

I want to play a sci fi horror game that’s got violence, terror and mysteries, but that doesn’t rely on quick reactions or precise timing to beat. I want the full experience of creeping around somewhere derelict and haunted, full of blood and physical plot devices and all the rest, solving puzzles and exploring, doing all the usual stuff, but without any time pressure whatsoever. I want the enemies to give me time to think. I think that if that was done right, in a clever enough way, it could make for a really strange and scary experience for being more deliberately paced. Maybe it’s a dimensional thing. Maybe the monsters exist in a different kind of time. Maybe they can only react to the player for some reason, or take turns. Or maybe the player can leave or hide or manipulate the way things occur, but always has go back to and solve the situation from some angle. I feel like the right person could come up with something really cool. I’m not that neurologically well suited to the kinds of games I like the most, so I just want somebody to invent me a very slow, scary, ridiculously dense game that’s got resident evil or dead space or soma vibes but relies on different combat mechanics somehow.

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