I’m still optimistic. No Man’s Sky, Cyberpunk, and Fallout 76 took their heaping trash and glued things until it became fun. And Starfield has a lot of really good working pieces that can be salvaged.
But you might also be right. I can’t imagine Bethesda fixing quests or narrative elements.
I think when they fixed all the obvious jank, went all in on the world building and strong storytelling, and timed it with the incredibly excellent Cyberpunk Edge runners series… Everything turned around.
The game is still pretty crappy as a open-world, loot still feels halfbaked and honestly combat is so dumb that I have to gimp myself and refuse to pick certain skills just to have some challenge.
But I ignore it because when the story pulls you in, you’re hooked!
I’ve been to Japan a few times. Only Tokyo is super accurate with time. Go to any other Japanese city and it’s no different from any other city in the world. Late trains. Buses that are 10 mins late or not even showing.
Can we kill this narrative that Japan is hyper efficient with public transportation?
This is accurate. I work at a international company. We will tell a bunch of countries to go fuck themselves since combined, they make like 1% of sales.
I’m not saying it’s right or wrong. I’m just saying it’s a thing many companies do.
It’s common knowledge that the creative designer hates MTX and chooses to put easily accessible items in the store to satisfy capcom shareholders.
Nah not common knowledge.
Doesn’t matter. Call out shit when you see it. What’s really disappointing is your fanboyism to all of this.
This is unironically some of the player-friendliest MTX we’ve seen in years for single player adventure games, no actual content walled by dollar value on the disc, but people like you who haven’t even watched ten minutes of gameplay are generating infinite negative press.
Do you realize how you sound? I was originally going to mock you, but I really believe you mean well.
Don’t defend this practice.
Imagine if they put ads on the pause screen. If someone said, “It keeps video game prices low!” That’s extremely debatable. You can point to how cheap games are. You can point to how many games are made without ads. You can show data how developers don’t see a penny. You can even point to the thousands of games that were released without ads on pause screens.
Wouldn’t your efforts be better focused on actual predatory titles?
Who cares about Magical Girl mobile gacha or whatever. If Nintendo made micro transactions in a Zelda game that’s this idiotic, you bet people will shit on it. Capcom is a major game developer, and by doing this, they’re signaling to other companies that this is okay.
That’s unacceptable. And Capcom deserves all the bad publicity.
You can absolutely go, “It’s all optional it’s all easy to get you don’t have to spend a penny”… Your willingness to make it the norm is problematic.
I was telling my coworker about how annoyed I am at Ubisoft and their many anti-consumer practices and he shrugs and goes, “I kinda like separate launchers.”