I really hope that tcrf doesn’t take over. I STILL can’t contribute to that website because it requires you to sign up for Discord and agree to Discord’s ToS just to paste some stupid code into their bot.
They really do seem dead-set on transitioning to a software rental company. Let the hardware languish and shove another tier of Game Pass into the marketing grinder.
I heard his voice in River City Girls 2 and was like “Is that the Criticom Saga guy…?” I didn’t think it was such a distinct voice but apparently it is.
If I’m given a choice between some fixes and no fixes, I’ll take some. You know they’ll dump the code like a hot potato once Sims 5 starts rolling out micro expansions.
I’m just curious why Valve looked at the oversaturated hero shooter market (seriously, we’ve had failures 8 years ago now) and said “Oh yeah, let’s devote our resources there”
edit: Like, I seriously can’t understand it. Not even Blizzard is coming out unscathed from Overwatch 2.
It had the size of a Duke, so comfortable to hold with my large hands, and also felt really nice when the airflow feature was turned on. It had the really bad D-Pads though.
Oh no doubt. It’s a shame too. We saw the death of the mid-level developer long ago.
When I go to cons I try to buy any smaller self-published titles I see, but wish the market could support smaller devs while remaining consumer-friendly with a “coop” publisher. An entity that can eat a loss while still finding gems that would be lost to time if stuck on a digital store.
That isn’t to say that smaller titles are dead. Currently I look out for stuff published by Soedesco, GS2 Games, Team17, Microids, EastAsiaSoft, etc etc.
I wish we had more small publishers. It’s so rare to go into a store now and see a $20-$40 title from some rando. Cheap enough that I can go “Oh, that’s interesting looking I’ll grab it”. Limited Run is great and all, but there’s no magic when you pre-order something 8 months out.