Sw/Sh were a real low point. They boiled the story down to “Let the adults handle it” and left you just running between gyms the entire game.
It’s honestly been too long since I’ve played the older games to judge their writing… but I did play Scarlet recently, and have to give props to Arven’s storyline. It is a shame the game is at Resident Evil 6 levels of unfocused, and brain-dead levels of easy.
Yeah, that’s plausible for sure given how humble Ross is… but for some reason I recall him saying quite early into the campaign (which I may be recalling incorrectly since it was almost a year ago, in many 2+ hour videos) that the EU had very strict political lobbying laws.
Receiving funds was a no-no, and even putting up a billboard would have ran foul of the rules and invalidated everything.
I feel like Microsoft was their own enemy. They kept slicing off small portions of their market in pursuit of vendor lock-in. Now there is nobody left supporting them.
Yeah, that’s kind of why I asked. Gamestop propped up their numbers by bundling the magazine with their discount card. Game Informer wasn’t selling on it’s own merits, so I think the chance of it rallying with it’s old staff is slim.
I hate timers on games that give you little guidance. People claim that Fallout 1’s timer is too lenient, but I ended up replaying (and failing) the game twice and still not coming close to finding the water chip. Also, the game constantly reminds you “We’re all dying, hurry up! Every minute you take is an other life lost!”. Same reason I dislike Lightning Returns.
Yes/No. Both Sony and Microsoft have quality control processes to ensure that whatever is published is going to play on first entry of the disc.
That said, publishers use A LOT of workarounds. Day 1 patches to “finish” the game. Download code inserts. And as of recent, mandatory online server check-ins. As far as I’m aware, Nintendo is the only one who allows publishing half the product with required download.