In a game like Hollow Knight (and Silksong), I can't help but feel such a crude setting would end up doing more harm than good. I mean, let's take health for example. Increasing your health wouldn't help much if you can't handle what the game is throwing at you; the few extra masks the game gives you only really help if you can handle the difficulty but need mistake tolerance, otherwise enemies will still hit you and you'll still fail at platforming and fall into spikes. Fundamentally the difficulty of a game like Hollow Knight comes from a lot more than just damage numbers, so a naive difficulty scale would only give an illusion of accessibility that would fade away at the first difficult part, and in that case it's better for everyone involved if the inaccessibility of the game is easily apparent.
(I'm just irrationally mad that they removed the cheeseable pogoing. It was so cheeseable but I get why they tweaked the mechanic to become harder to use in exactly the same way. I'm actually using the other offensive abilities more.)
Minor spoilers regarding crestsThere's actually one crest that straight up brings back pogoing and another that give you something similar, but honestly Hornet's default dive is very underappreciated I'd say. It allows you to do maneuvers that you can't with normal pogoing, and even platforming isn't that hard when you get used to it.
Early game areas feel as hard as late game areas from the first game.
Are you sure about that? It's been a while since I played Hollow Knight, but other than Hunter's Marsh I think Sillksong has been comparable to or slightly harder than equivalent parts of the Hollow Knight. The enemies are tougher, but you also get more tools to deal with them so it evens out. Mostly thinking of the projectiles here, but the mobility difference also can't be understated; you can abuse dash attacks in Silksong in a way you never could in Hollow Knight. Also I haven't quite (or at all really) gotten the hang of it but the game might've been designed with parrying in mind, which would allow you to avoid a lot of damage because many of the harder enemies are warrior types.
Have you played the original Hollow Knight? I don't think you need to in order to play Silksong, but it'll help you know what to expect and it's also just a great game.
I was obviously (okay maybe not very obviously) talking within the context of their invasion of Poland. Anyway Nazis didn't have legitimate grievances with anyone they targeted (because they targeted whole ethnic groups), which is part of why they're hated so much and what illegitimizes the comparison between them and insert your hated organization of choice here.
Edit: Wait, what just happened? Did you actually say saying you'd be okay with a game glorifying the Nazi invasion to Poland if they "had legitimate grievances against the Polish"? WTF?
I mean depends on those specific grievances by the hypothetical Nazis, yes, because then they wouldn't be Nazis as we know them.
My premise assumes that every Hamas fighter that crossed into Israel on Oct. 7th is a terrorist.
You'll need a source for that.
Because the they were a terrorist movement that targeted civilians. Why would you even ask that? Are you seriously okay with glorifying terrorists if you happen to agree with their goals?
Your terrorist is someone else's freedom fighter. Nelson Mandela was listed as a terrorist in the US until the 2000s. "Terrorist" isn't a bad word that makes a whole organization irredeemable human scum, and considering the IRA's contribution to North Irish liberation, I'd say the answer is yes. "Terrorists" are people you can love or hate depending on their specific actions and goals.
Making a game about a specific attack that, at best, was purposefully indiscriminate,
I mean it also targeted the Israeli military so it definitely belongs in a game where you play as a Palestinian resistance fighter. Also the game was made in 2022 and only has a level about October 7.
If the Nazis had legitimate grievances against the Polish? Maybe. Your premise is flawed in that it assumes everything a Palestinian resistance fighter does is terrorism that can't ve glorified. Let me flip your question around: Woud you object to an Irish-made game that allows you to play as the IRA and car bomb the British?
Other commenters have explained why it's good better than I can, so I'll just say: It's good enough that my biggest dissatisfaction is that my preferred playatyle (JUSTICE FOR NAIL ARTS!!!!) is unpopular.