Yeah, but now you can buy an all-in-one convenient PC to plug on your TV with almost 100% retro compatibility, it’s called the Steam Deck and it’s awesome.
I disagree. Your phone can happily do that today as long as you’re willing to play old games. This will always be the case, even when phones are able to play things today are now considered AAA, Desktop computers will be leaps ahead in what they can do.
Steam Deck checks this, but so do laptops, raspberry pis and smartphones.
unable to be upgraded or repaired piece by piece.
Again Steam Deck is almost as upgradable and repairable as a laptop, and more repairable than a raspberry pi or a smartphone.
So that definition of console doesn’t work, otherwise raspberry pies, laptops, and especially phones would also be consoles. The differentiating factor is locking of the system with the hardware, in that sense Apple is more “console-like” than non-Apple competitors. Also The primary function of a gaming console must be gaming.
With those two extra points the Steam Deck hits one but misses the other. It is primarily for gaming, but the system is not locked down, you can change it how you want and even remove it entirely and put a different one.
So with any definition you can find the Steam Deck is not quite a console, but it does provide a console experience, so it’s in a weird space.
Never heard of it, and sounds awesome, regexes are the sort of things that need lots of practice to be good at, a game seems like a great way to keep the skill alive
I’m also not American (well, technically I’m, but you meant from the USA not from the American continent) but yeah, I think it’s still ongoing, although I remember hearing a while back that Valve settled some case, not sure if this one (notice that settling doesn’t mean admitting guilt or that they were going to lose, but sometimes it’s just cheaper to settle than to keep defending yourself (the problem is that on the long run this sends a message that you’re a good target).
Also I believe they would have won the claim that they don’t enforce price parity just by pointing at the other game from Wolfire (Lugaru) which is paid on Steam and free outside of it, and Valve never did anything about it.
You provide a link to someone saying “Valve said they would do X” without evidence, I point out that in that same link you have multiple people saying “Valve told me they would not do X” with the same amount of evidence.
I additionally show you the lawsuit the blog talks about where at no point the supposed email is shown
Additionally I show you another game from the same company that has lower price outside of Steam
In that link you have one person making a claim without any backing or evidence. Even if that did happen there are multiple possible explanations:
The email was not clear about the other stores not selling keys
The person who answered the email did not understand that they weren’t talking about steam keys
The person answering the email doesn’t know what they’re talking about
Etc
And in that same link you have multiple persons in the comments describing the exact opposite experience providing the same amount of evidence, so if the text on that link is evidence that Valve does that, then the comments there are even more evidence that they don’t.
If only there was a way of knowing… Well, they did say they opened a lawsuit, and those are public record so the email would be there since it’s crucial to the case, without it they would have no case, right? Feel free to read the entire complaint here and you’ll notice the email is suspiciously missing, their claims are that Valve wouldn’t give them more keys to resell, which is directly opposite to what the blog claims.
I can do you one better, Overgrowth is a sequel to Lugaru, which is paid on Steam but free if you install via your package manager on Linux, therefore completely disproving the fact that Steam enforces price parity even for games from this company
Nope, you are wrong, this is a common mistake that Epic keeps spreading as missinformation. Valve does NOT enforce price parity on other platforms, there are games that are sold cheaper on other stores, this is up to the publisher to decide, but most publishers find it easier to have the same price across the board. If this was true games that are exclusive on Epic would be cheaper until they come to Steam years later, but they aren’t.
The mistake happens because there is one specific case in which Valve enforces price parity, but for this you need to know three things:
Valve gives away for free infinite steam keys to publishers
Those keys can be sold by the publisher elsewhere
If they do that the publisher keeps 100% of the revenue of that sale
That sale of that free steam key for which Valve is not charging anything is regulated and can’t be sold cheaper than Steam on regular basis, it can be in a sale for cheaper, but the regular price must match Steam and if it goes on sale outside of Steam eventually it needs to do a similar sale on Steam (but not necessarily at the same time).
So one thing that’s amazing that Valve does for people who publish their games with them is getting them hate because of Epic, please stop spreading missinformation.
You’re wrong, some of those doors were always there, the giant was there from the start, the big door he smashes was there since before the DLC released. You just didn’t knew that was a DLC because it hadn’t come out yet.
Dead cells is still a complete game, the DLCs just give you more of the same thing, you can still get hundreds of hours from the base game alone. By your standards no DLC could ever be made.