As I get older I’ve grown to just appreciate comfort over precision. I don’t play competitive multiplayer, in fact the only multiplayer I play is COD zombies with some buddies once a week. And we all suck anyways so we’re just having a laugh. I’d much rather just lean back in my chair with a controller.
They’re a small studio with a small budget. They probably didn’t have the skills and money. The success of the game on Steam would have given them the resources to do this.
My biggest fear was arriving at the app store and seeing the word free. Glad to see there’s still people making games where you just pay and get the game.
PSN account is free, you probably already have one if you owned one of the last 3 PlayStation consoles. There are paid add-ons if you want the multiplayer or the gamepass like subscription.
Edit
What’s with all the downvotes, it’s literally an answer to the question. You fellas mad I didn’t editorialize the information with personal opinions?
Usually they don’t completely flop though, they just underwhelm expectations but if they can stay active long enough with the right amount of whales and fish they can usually break even or make a small profit. Concord is just a high profile legitimate flop that was turned off before it could do anything.
I mean sometimes it works. Pubg was the big Battle Royale in town until Fortnite (as a battle Royale) came along. League of Legends too. The problem with Concord is it took about 6 years to come out so it couldn’t draft on the hot trend.
Thing is, they don’t need to sell consoles anymore. They’re in the gamepass business now. This is why they’re pushing gamepass on phones, PCs, Samsung TVs and Firesticks. They don’t really care about selling you a box under the TV anymore since they’re usually sold at or near a loss anyway. They just want you on the subscription wherever you can play it.
They currently have roughly 34 million subscribers (as of February, I’m guessing Activision Blizzard King is going to bump this number up further), let’s assume an average of $12 a month. That’s over $400 million coming in every month or 1.2 billion every quarter on the books. They don’t have to rely on a big game to have a good month.
You’re more valuable to them having the gamepass subscription and just playing on your phone over someone who buys a console and purchases 7 or 8 games a year. Articles like this fundamentally misunderstand the current gaming landscape and their business model. They’re not losing the race, they’re playing a different sport.
Any reason to think this would be a probable takedown? Mods on Bethesda games have historically been a thriving community unless they directly infringe on another company’s copyright.