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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Malix, do gaming w How much does storage speed affect your games?
@Malix@sopuli.xyz avatar

Way back when I switched from sata hdd’s to sata ssd’s, the experience in general was a lot snappier - but this was like ages ago and on Windows (8.1 or 10, can’t remember). Games loaded faster depending on the game.

Some months ago I was playing cyberpunk 2077 on win10 & sata3 ssd, and later on moved over to linux on pcie4 nvme on the same machine, and the loading times seem to be pretty much the same. But, admittedly way too much changed and fairly large timespan in between to draw any conclusive results.

Malix, do gaming w What are your experiences using Linux for gaming?
@Malix@sopuli.xyz avatar

are you using the env variable to enable it for the game? AFAIK it’s not enabled by default, and It dawned on me that I have it enabled on /usr/share/steam/compatibilitytools.d/proton-ge-custom/user_settings.py (the config file for proton-ge). But it could still be nvidia issue, wouldn’t surprise me

Malix, do gaming w What are your experiences using Linux for gaming?
@Malix@sopuli.xyz avatar

So far, everything mostly works. Occasionally I have to tinker with some environment variables to get some games working, but so far everything I have tried has been playable.

I have ryzen 5800x3d, 32 GB ram, rtx3090, 1440p 120hz gsync screen, nvme + bunch of other drives. Running Arch (wayland, kde plasma), games installed from steam/gog + few standalones from regular installers. Mostly I use proton-ge, but some games run fine with just wine. ntsync + wayland enabled.

some games (eg. PEAK) have MASSIVE flicker unless I explicitly disable wayland support for them (PROTON_ENABLE_WAYLAND=0), and then it’s fine.

Only thing really lacking is performance, eg. Cyberpunk 2077 with RT is slower than on Win10. It still does about 60 fps, but the dips below are way more harsh. AFAIK this is a thing accross the board with DX12 games with current nvidia driver, supposedly there’s a fix cooking, but we’ll see.

I don’t play competetive pvp games at all, so I can’t speak for those. But so far friends only co-op & single player games have worked just fine.

Malix, do games w Day 380 of posting a Daily Screenshot from the games I've been playing
@Malix@sopuli.xyz avatar

Thank you for the info. But, nah, playing with random peeps not really my thing, me and my gaming circle basically just want friends-only.

So… if I’m parsing this right, the latest version doesn’t do multiplayer, but earlier ones do? Or is this “B42” some beta-branch you need to manually select in steam->game properties?

Malix, do games w Day 380 of posting a Daily Screenshot from the games I've been playing
@Malix@sopuli.xyz avatar

Sounds cool. Thank you!

Gotta rummage through the available mods, but def considering picking this one up now.

Malix, do games w Day 380 of posting a Daily Screenshot from the games I've been playing
@Malix@sopuli.xyz avatar

if you don’t mind me asking for bit more details: how is death on single/multiplayer? Is it roguelitey-death-and-that’s-it or is there respawning?

Malix, do games w Day 380 of posting a Daily Screenshot from the games I've been playing
@Malix@sopuli.xyz avatar

Oh, the Project Zomboid has coop? Didn’t know that. Is it friends-only or on some common server or what? Are the survival aspects (difficulty) adjustable?

Malix, do gaming w The Terribly Tragic, Totally Avoidable, Absolute Collapse Of The Gaming Industry
@Malix@sopuli.xyz avatar

Seems to be pretty common thing according to the comments in the video. “Funny” thing, indeed.

Though kinda weird if YT intentionally wanted to limit this video’s visibility by dropping it from subscription feed, but then offer it eagerly on the frontpage… what’s the logic on that.

Malix, do gaming w The Terribly Tragic, Totally Avoidable, Absolute Collapse Of The Gaming Industry
@Malix@sopuli.xyz avatar

Funny thing: I’m subscribed to that channel, and yet: the video just will not appear on subscription feed. It did pop up on frontpage, though.

Malix, (edited ) do games w RPGs that are optionally pacifist?
@Malix@sopuli.xyz avatar

can you even kill something that’s already dead?

But tbh, only played some of the beginning (edit: and remember even less). Should actually play it through.

Malix, do games w RPGs that are optionally pacifist?
@Malix@sopuli.xyz avatar

Disco Elysium? More or less entirely conversation-driven RPG about an alcoholic cop who drunk himself to submission so hard he forgot who he is, hence developing him back with skillpoints. Off the top of my head there’s like one combat situation which you can talk around if you’re so inclined.

Otherwise, it’s been said many times that “Planetscape: Torment” is similar … ish. Not the setting, but mechanics, apparently you can entirely go through the game without combat - but that’s not to say there’s not going to be bodies - or so I’ve been told, haven’t played the game to completion, only dabbled the beginnings.

So, these suggestions are with grain of salt, obvs. But afaik both are pretty high up on the rpg shelf.

Malix, do games w Last Epoch developer Eleventh Hour Games gets acquired by KRAFTON
@Malix@sopuli.xyz avatar

hope it fares better for them than the subnautica 2 devs.

Malix, do games w Abiotic Factor review - Abiotic Factor is an instant survival classic, and one of the best games I've played in years.
@Malix@sopuli.xyz avatar

sounds promising, thanks for letting me know! I’ll check back to the game during the weekend. :)

Malix, do games w Abiotic Factor review - Abiotic Factor is an instant survival classic, and one of the best games I've played in years.
@Malix@sopuli.xyz avatar

I wouldn’t know, not that far into the game, still just working in the starting cafeteria area. But, I’ll check it again at some point.

Malix, do games w Abiotic Factor review - Abiotic Factor is an instant survival classic, and one of the best games I've played in years.
@Malix@sopuli.xyz avatar

The game is pretty dope, but the thing that broke my enthusiasm with the game was the realization that mosterspawning teleporter/rift can just spawn in the base. Doesn’t seem like a fun mechanic to me, the game is a misery-simulator everywhere else, why did it need to have random monsterspawners in “safe areas” as well. :/

I guess I need to take a gander in the sandbox settings, apparently there’s some slider/toggle to affect monster’s damage to furniture/craftingstations/etc.

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