well, they’re up for now. The games aren’t too expensive either, so get on it if you’re at all interested. :)
The gog version might come prepackaged with an older version of scummvm (basically an app to run older adventure games), you might want to get the latest version from scummvm.org and add the game manually into it, there’s been some advancement with graphics scaling etc.
But, yea, I’d say the LSL7 is the best of the older games, doesn’t have any player deaths / gameover -nonsense, but there’s a casino section (staple of the series, kinda) where you have to win in gambling to proceed - but you can savescumm through it if you can’t be bothered to play it for realsies (essentially just save every time you win, check what opponent has and then reload & play accordingly. slam dunk).
Other than the forced “gambling minigame” the puzzles aren’t “moon logic” per se, but do involve some creative/jokes thinkywork.
Along with the regular point&click verb-menu, there’s a free text-input for some dialogue/item manipulation/etc. IIRC there’s like 2-3 things you need to do with it to beat the game (they’re fairly obvious), otherwise it’s for eastereggs.
Huh, end of an era for Larry -games? Some of the games are pretty good and goofy adventure games.
Haven’t really played the text-parser ones, they were a bit before my gaming era, and I really don’t enjoy the brutal difficulty of older adventure games - they went out of their way to kill or softlock the player character if you didn’t know exactly what to do.
I do like Larry 6 and 7 quite a bit, they’re later games of the Sierra -catalogue and have evolved past the “hehe, lets kill the player on every possible situation because fuck you”.
While conservation of games is important, it’s not like the games are going to vanish even if they’re not actively sold (on steam) anymore. Archive.org and abandonware sites have carried them for ages anyway.
edit: oh, apparently the rights to Leisure Suit Larry are owned by Codemasters - and they’re owned by EA now, afaik. Might have something to do with the delisting.
scifi? point&click? Are you targeting me specifically? Wishlisted & waiting for the demo to drop.
Digging the art style, it’s kinda reminiscent of “Another World” / “Out of this world”.
Just going by the video/screenshots on the steam page, is this going to be on phones as well? The dialog choices ui seems needlessly massive for regular pc use. Also the video says “demo available now”, but I’m just nitpicking :P
since you brought up stardew and ac, fishing doesn’t need to be the main focus/gameplay of the game?
Far Cry 5 has fishing, can’t remember if there’s different fishing gear really.
Warframe has fishing, but it can take quite some time for a new player to get there. The “openworld” areas on planets have spear fishing you can do for faction rep. etc.
samesies. Finished it yesterday, absolute banger of a game. The different word order/sentence structures between the languages did my head in a bit, and the last few glyphs I had somehow entirely missed on earlier areas, and when I did finally find them - the backtracking to solve the remaining translations was a bit of back and forth. But man, what a vibe that game was.
I only longingly looked at the screenshots of Sam&Max in some gaming magazine at the time, managed to get the game waaayyy later. But man was it worth the wait :)
You’re welcome! Also, there are still some more-or-less indie devs who keep the point&click adventures alive, afaik most, if not all from Wadjet Eye’s catalog are great, eg: The Excavation of Hob’s Barrow, Strangeland, Primordia… worth checking out!
point & click adventure games? Some older ones can be aquired for cheap, or even free as some of them have been released as freeware.
some suggestions in no particular order, some are older (like, DOS old, but still good today, imo), some are 2010’s or so:
TellTale Sam & Max -episodic games (3d, cartoony, comedy)
Monkey Island -series, parts 1-3. (2d, cartoony, comedy, pirates, yarharhar) (Later games in the series are pretty finicky to get running/stay running.)
Sam & Max: Hit the road (2d, cartoony, comedy)
The Dig (2d, scifi)
Full Throttle (has a modernized remaster) (2d, “scifi”, biker-theme)
Flight of the Amazon Queen (freeware) (2d, ~40’s vibe, “retro-scifi”)
Beneath a steel sky (freeware) (2d, scifi, comedy, some gore)
Ones that have some keyboard usage, but are mainly mouse driven (or can be mouse driven)
Grim Fandango (modernised remaster, original doesn’t do mouse) (3d, latin-american land of the dead, comedy)
Indiana Jones & The Fate of Atlantis (some occasional fights where keyboard would be preferred, most of these can be circumvented though) (2d, some comedy, ww2, I mean, it’s indiana jones)
The older ones can be played via Scummvm (scummvm.org) - it’s basically a simplified launcher/runner just for adventure games.
I’m a bit two minds about Content Warning - on one hand, it’s simple to pick up and it’s definitely goofy and, fun? But lack of meaningful permanent progress kinda brings it down for me.
Essentially, you can do “fine” with the basic gear (camera, flashlights), but you get more views (ie. money) with better gear - assuming you actually can capture some footage the game-logic deems worthy. Lost items can occasionally be found in the spoopy-place later on, but not guaranteed. Also replacing/buying new gear is kinda expensive, and dead teammates cost money to bring back (but you can’t go to debt because of it, iirc, so that’s nice).
The runs, at least for us, are usually VERY short, like few minutes in and out. Your runs are limited by oxygen, health and amount of footage you can record - which is 30s. so make it count. So basically how the runs go:
find the first monster
goof with it and try not to die
okay steve died while goofing with the monster, but I got it on film!
RUN AWAAAY with camera set in selfie-mode and try not to die
Usually monsters can be found very quickly, sometimes it takes a while. But usually run is over in few minutes, the prepwork before taking a dive tends to take longer :D
AFAIK There are some “hidden puzzles”, like combine some bones or whatever to summon a spoopy secret monster or such, but I haven’t seen them myself, just seen some mentions about them occasionally.
Also, It has mod support too. We tried a few:
longer/infinite film - initially we thought this would be great, but that just defeated the whole point, recorded footage started to drag on and on and on… Short film forces you to really asses the situation and only record peak footage, instead of meandering nonsense.
More/infinite money - While it was dope to finally test the equipment we were usually too stupid drunk bad to be able to afford them, the items range from useless single use toy to needlessly expensive for what they are.
More days - same, kinda defeats the point.
free hospital bills - a good one, imo. The game is punishing enough as is.
Maybe a bit more durable dudes or longer/infinite oxygen tanks would do, dunno.
Doesn’t sound like a glowing recommendation, but in general I’ve never had bad time in the game. The runs are just over bit too quickly, but then again starting a new doesn’t take long either. It’s decent at minimum.
Our group got Lethal Company - and promptly refunded, none of us really felt it. Later “Content Warning” was given free, which we got and still occasionally play, it’s okay - if a bit jank. We’ve been discussing about this one, but it just screams streamer/youtuber-bait to me, and while it is exceptionally fun to watch good streamers having a banter and laughs. I dunno if it holds as well for us, it kinda feels like we’d play it once or twice and then drop it entirely.
Visually the game is on point, though. The southpark-esque “canadian” way the robot-characters talk is hilarious, and the slight eye movements really sell it.
oh I wasn’t going to go on a rampage about fake pixels or anything, honest question about performance. Kinda wild it tanks that hard beyond 1440p. There’s few games where I run DLSS even if performance-wise it isn’t neede - just because it does better job with antialiasing than whatever TXAA/TAA/FXAA/whatever postprocess AA there usually is. A lot less crawling pixel edges in fine details etc.
Also, just heads up if you ever intend to go for Arkham Knight - IIRC the good ending requires finishing all joker stuff (incl. the collectible trophies). I got no time for that nonsense so just watched the ending on youtube after getting bad ending. :D
Arkham City is great! Plays well, sounds dope, looks still pretty darn good. The artstyle is still a nice balance between realistic and stylistic, which doesn’t age as hard as realistic, imo.
Got to ask, FSR really needed? Shouldn’t this run at 4k even at fairly modest/toaster-ish pc now? Or does FSR provide better antialiasing results than whatever the game does without it?
Once upon a time I did 100%'d Arkham Asylum, but bailed out of that plan on Arkham City - the amount of collectibles, challenges and secrets was just too much. (And then Arkham Knight came along and turned it way past 11, didn’t bother to finish the game because screw those Joker races.)