I know literally nothing about this game and I mostly play FPS or racing games. What even is this game and what does the actual gameplay look like? I don’t give a crap about stories as I always skip them. I just want to know what the actual gameplay loop consists of.
They even gave Hitler one testicle. It may or may not be accurate depending on what you read, but it’s still hilarious to shoot Hitler in the nuts and when the X-ray kicks in he’s only got one nut to begin with.
The first game has online servers that people host. Usually a blast. The occasional crybaby host. I have spent many nights just crashing into my buddy and trying to take each other out of each race.
Sometimes we will just look for an empty server so we can mess around “alone”.
I don’t believe it supports split screen and I haven’t tried LAN.
The single player campaign of the first game took longer than I expected and was harder than I thought (if you care about getting 3 stars on all races). Some of this races you need a fast light car to win, but the challenges require you to take out a bunch of people meaning you have to do it really intelligently while not losing too much paceborndestroyijg your unarmored race car for example.
Unless they really botch this game (kerbal 2 style) I think this second one will be even better than the first.
If this is basically battlefield 3 + I will happily spend the money and time playing a battlefield again.
If this has any of the BS that made 2042 suck so much ass I will be skipping it.
I miss having a solid battlefield game to play, but I’m not going to take any bullshit included. I don’t wanna see any fuckin wingsuits. No grapple hook Tarzan mother fuckers. No wall hack BS.
I want 4 classes. I want team objectives. I want maps that look like shit by the time a match ends because everthing has been pretty much been leveled by explosives.
Some games lend themselves better to modding. Some are much more complicated to mod. Some games need a mod manager to do conflict checks and some games can just have mods piled on top of each other endlessly without issues.
Mods within certain game engines can pretty much be moved between games ofln the same engine often with very little adjustment.
I would say in modern modding it is usually fairly straightforward, but some games and some older mods definitely require some deep computer fuckery.
Stick to things you’re comfortable with and skip the ones you aren’t.
I do not understand what Sony and Nintendo have against their own fans. I know that Japanese companies generally only give a shit about Japan, but come on guys. The majority of your fans are all over the globe.