The money is going to salaries, so it’s basically just extended development. They’re all working and doing something. It’s basically just instead of releasing a game 6 years ago that was barebones and okay they’re making the sequel and won’t release the final game until they’re well done.
I’m confident it will release eventually, maybe another 5-8 years. As long as the devs don’t die of old age.
It’s interesting and it seems like a good change for people that have done a lot of d&d but it’s probably not going to be a complete replacement for 5e. It seems good for short campaigns but it only has one book out for now.
You would have to basically make a whole game and rewrite characters and quests to make it better. But that’s a lot of work for modders especially when they’re not that interested in the game to start with.
But really you could make a fantastic game with the engine they had and starfield could have been good if it had great writing and great characters and quests. If people loved it and had some gripes about technical limitations that would be one thing. It’s an okay game with technical limitations, that makes it a bad game.
Yes, the second I realized they were actually doing that with literally copy pasted areas and notes and characters it killed the game for me. I can be reasonable for a dungeon having the same layout but not written content and characters. It invalidates the entire experience.
The fundamental concept and theme of the game is trash. It literally makes everything you do meaningless, it inevitably leads to you becoming the jaded villain. It would be better if they had an end where you destroyed the universe shifting thing and were locked in one.