Exactly. The colossal lost of trust is not easy to regain (if it can ever be regained at all) and that’s will be a specter haunting Unity’s economic performance for the years to come. I’ve seen so much outpouring of support for Godot and other open source / free game engines, and really hope that support continues.
After earning $544 million in its most recent quarter, Unity says even more layoffs are 'likely' (www.pcgamer.com)