MH4U on the 3ds was my first introduction and I actually kinda miss being able to quickly tap the items that were up on the touch screen to use them. World on PS and Rise on the switch scratch the itch but I was visibly upset that tracking didn’t make it into Rise; it was just a great mechanic and it felt extra satisfying to build out the monster knowledge, and it added some wonderful depth to the gameplay.
I’m not really all that crazy about the fort defense mechanic in Rise, I’d genuinely skip it if I could.
As much as I enjoy the series and still play it, there’s a certain amount of ennui that I’m experiencing when it comes to hunting Jaggis and the rest of the same monsters every time. New mechanics help to make up for it by having the hunt be slightly different, but wow what I wouldn’t give for a totally new experience playing Monster Hunter.
There’s just so much hidden goodness inside! My last playthrough has me struggling less, and I found more, but apparently I just wasn’t thorough enough
Trying to actually get the good ending in Tunic, not too proud to admit I’m using a tracker this time around. And wow, I passed up SO. MUCH. last time around
I really enjoyed the style of the Link’s Awakening remake and I’m glad to see it return! And yeah, lots of variability and replay value with those mechanics I think
I recently played through Miles Morales twice and decided to play the previous Spiderman game. Still having fun, but I’m trying to get to the sections with Miles (he’s my personal favorite). It’s interesting to see the kinds of side quests and mini games they chose to keep in retrospect.
My nephew absolutely loves Kirby anything. We played some of the games together on an emulator during his visit last year, but it’s a few more years before I’ll introduce him to Dream Course. The 2d platformers are more his speed currently. And by that I mean “as long as he crossed the finish line he beat the level” even if I helped. It’s been fun playing through them to practice for the cool points
I picked up King of Seas on sale just to have something silly to play. It’s a fun little thing, getting to roam around as a pirate and dodging the navy and main quest alike in pursuit of a fancier ship
Hmmm… When I finished the four levels in Terra Nil it unlocked four more scenarios with different maps to play. You’re right though, more would have been fun to have.
I still occasionally fire up Lego City Undercover for the fun of it. I find the mechanic of being able to switch between all the roles a little bit more enjoyable than only having access to one or two sets of skills, but it’s a minor quibble when all of the games are so much fun.