I’m not going to elbow drop Owlboy, but I think you should try it within the refund window because in my opinion it’s way overhyped, and does not deliver much mechanically.
When you show up to drop a video and ask for donations, you’re not adding anything to the community, you’re leveraging it for selfish gain. Therefore, spam. I’m not going to encourage this behavior by watching or engaging with the video.
My friend’s dad owned a small local cable station so he had access and money to get all the latest crap.
I remember he also had a brand new beta max, and I was just this innocent 4 or 5 year old kid and I was asking why the time was flashing and the adults didn’t know. So I just walked up and programmed it. They praised me as being a literal genius and I was like you idiots It’s just a fucking clock.
They are extremely tedious, needlessly arduous games.
I think that is in part why I loved them all. It brought me into a different mental state where I wasn’t going to be able to rush. I enjoyed that aspect.
My mind can often wander on to various subjects as well, so there was this perverse meditative aspect because of the tension of knowing that I had to constantly focus on the game or it would just kill me in one of its various, unfair ways.
Sonic games, I’m referring specifically to the first one and that era.
My friend and I rented a Genesis I believe it was, specifically to play this, we thought the graphics were awesome, the speed was amazing, the t3ch show off was cool, the game had novelty.
But really from a gameplay perspective, I simply do not understand what people like about it.
The whole thing was just run as fast as you can down this path, you have no idea what’s coming up. There will be multiple opportunities to take different paths but you don’t really have time to make a judgment call, so you flail at the controller and end up hitting a hazard. You start the level over and over and over again and you repeat it until you understand which way to go and then you complete the level.
Now you’ve run into every single gotcha and you figured out some optimal routes, now you can play it all without dying a lot.
I wouldn’t mind a little clarification, because I was interested in this game, but I’m skeptical about it.
It sounds like it’s actually kind of frustratingly not fun - the way a precision platformer is? But then you go on to say the streamer rage quit because it’s too easy? I’m just a little confused but maybe I’m misreading.
I hope it’s not one of these ridiculously punishing games, if it is I’ll just flipper myself right past it.