AAA games started getting too expensive and therefore risky to make since the PS3 (if not the PS2 era), and so the big companies started playing it safe by chasing trends rather than try something new and avante-garde (aside from Nintendo of course). Action-RPGs drew a wider audience, and therefore more money, so it would be silly for them to choose the option that makes less money. Capitalism ruins everything.
Dang are you the hypeman for sailing, because i’m feeling the energy haha. I’m sure real life sailing is actually fun. My grandfather had a sailboat back in the day, and while I never got to go sailing on it, I did get to step aboard, and I could imagine the adventures one could go on with it :) But yeah in video games it’s usually just kind of boring. You’re mostly just waiting to get from A to B, with little to do inbetween. I did like how it was handled in Windwaker to some degree, but that may also be because you don’t lose all your stuff 30 mins from home because a random mosquito attacked you out of nowhere 😅
Camelot can’t write themselves out of a paper bag. The Golden Sun games were good for their time, and had me hyped as a pre-teen, but let’s not delude ourselves into thinking the dialogue or story was actually good. Seriously, if you took off the portraits while characters were speaking, could you tell just by the way they talk who is who (besides Kraden, cuz that mofo likes to TALK)? Could you describe their personalities based on their dialogue, and not the character art? It’s part of why the third Golden Sun failed: it was just too generic, and they tried to stretch the little personality they could muster across 8 characters, just because the 2nd game had 8 characters, but it left them all feeling like hollow husks for the most part.
I’m not saying the games are bad, but there are definitely much better JRPG devs out there.
The building in this is not great. I kept getting frustrated trying to build around its weird limitations. If you want a game with good building, you may want to give Enshrouded a try. It’s the first game i’ve seen where I can actually build caves and even tunnels! I watched someone on youtube make a whole hobbit house in the ground… pretty cool!
That got to me overtime. That, and the fact that every pal left out overnight would be depressed/weakened and it’s an utter pain in the ass to make medicine, let alone administer it to each and every one individually…
Meh, the sailboat part of valheim was the least interesting part for me. The wind would ALWAYS blow against me, seemingly by design, so getting anywhere would take forever. Yeah you get a way to somewhat alleviate that, but it doesn’t last forever, and you have to sail a LOT. I’ll take the magic motorboat any day.
I looked up a video showing some model proportion comparisons. Yeah they do look to be pretty similar, but I guess it just comes down to: Where do you draw the line between copyright infringement and fair use? Like obviously palette swapping a squirtle to be red and making him a fire type is probably illegal? But if you take the squirtle model, change him to be all fuzzy, with a spiky shell, different eyes, etc to the point where the model meshing is no longer the same… is that really infringement?
I don’t know myself, and will leave it up to TPC to figure it out, but it doesn’t really bother me one bit either way.
Too bad my Dualsense started drifting less than 8 months after purchasing… it’s just been sitting in a drawer ever since. I liked it, but I feel it was a waste of money.