In Australia we had an au$90 price tier with only 6 titles:
Breath of the Wild
Pokkén Tournament DX
Fire Emblem Warriors
Xenoblade Chronicles 2
Super Smash Bros Ultimate
Tears of the Kingdom
All their other AAA titles were au$80, for example:
Super Mario Kart 8 Deluxe
Animal Crossing: New Horizons
Super Mario Odyssey
Pokémon Sword/Shield or Scarlet/Violet
Super Mario Party / Superstars / Jamboree
New Super Mario Bros. U Deluxe / Super Mario Wonder
Then smaller releases were placed at $70, for example:
1-2-Switch
Go Vacation
Fitness Boxing 2/ 3
Miitopia
WarioWare: Get It Together / Move it
You can see they used the $90 tier quite aggressively early in the piece and then scaled back significantly with almost 5 years between Smash Bros and Tears of the Kingdom.
At the same time they made sure the Marios (Kart, 3d, 2d, Party, Sports), Pokemons and other franchises with broad all-ages appeal were priced in the middle at $80.
To be honest I’m a bit worried about the pricing for Super Mario Kart World, the previous one was the beat selling Switch title and if they come out of the gate with high sales they may take the wrong lessons and try to lock in that au$120 price (a 50% increase!).
On the other hand they may just be price anchoring with the bundle. Having the standalone console priced at au$700 and the bundle at au$770 will let the consumer find ways to justify the purchase, they might say the console is worth $700 so the game is only $70, or they might argue the game is $120 so the console is really only $650. Either way will make them feel better about giving Nintendo the money.
I suppose the best outcome for the consumer would be for most people to get SMKW in the bundle and then hopefully the next title they release at that price point has lacklustre sales. If they see they sell more units at a lower price it can be a good outcome for everyone.
These links take you to a price tracker with a chart showing historical prices. The RRP of each of these has been static, and discounts are short and infrequent.
In a break from form Nintendo hasn’t released a budget “Selects” label for older titles this generation.
Their emulators have always been proprietary. The waters were a little muddied by the NES/SNES Classic consoles using a Linux OS but the emulators were their own code.
Their FOSS code is made available when required and is published here:
the family manager is over 18 and has a payment method on file (they manage the family wallet).
the family members are in the family managers country, (and if under 13 the account is created by the manager).
I only have direct experience with managing a kid under 13, in that case I have created the account for him and never entered a payment method on his account. For any purchases he wants to make via the “family wallet” it needs my direct approval, which can be granted by using an app on my device or directly entering my password onto his. After either of us has made a purchase we have a “share with family library” toggle that can share the title with the other family member. Note that this only applies to direct title purchases from the store, if a feature is locked behind IAP it can’t be shared. We have his accompanied locked so he needs my approval for any purchases (including free apps) but this is not required by the platform.
For child accounts the family manager can choose between requiring approval for each of the following on each child account:
All content
All purchases using the family payment method
Only in-app purchases
No approval required
I presume the for adult family members the family manager only has control of the Family Wallet but I don’t have direct experience to confirm.
For child accounts the trust might extend to blocking purchases in the general case and having the kids send purchase requests to the parent for approval.
Of course this leaves the child account restricted is such a manner it would be unappealing if there wasn’t an actual parent-child relationship IRL.
Its a strategic time for this regime to be implemented. With a sequel console on the horizon a lot of households are going to become 2 switch families soon. Anything to make customers more comfortable spending money will speed the uptake.
For PlayStation I liked they way they let each user nominate 1 primary PS4 and 1 primary PS5. They both could play the PS4 library without restriction so the old console was a perfect hand-me-down.
In comparison for Xbox they have maintained that the whole platform is homogeneous with each account only allowed one home console at a time be it One or Series.
That list is crazy, so many niche platforms and limited availability:
Glitch was a failed Flash based MMO, that launched as a production release, was pulled back into beta 2 months later and then closed in late 2012. During this second beta they seemed to host a virtual death cult. Its messaging framework was later rebranded as Slack
Tenya Wanya Teens was designed to tour as an art piece last exhibited in 2014
Alphabet was bundled with Experimental Game Pack 01, a promo for LA Game Space a failed incubator/exhibition space the broke up in 2018
Woorld was a mixed reality game developed for Google Tango, a tech that hasn’t seen support on a new device since 2017
Crankin’s Time Travel Adventure was developed for the Playdate and was featured in Season 1. This is still available, in fact it is a pack-in title with the Playdate.
I’ve just wish listed Wattam, its his only still available non-Katamari title that runs on a mainstream platform.
AFAIK Dallas Buyers Club was the last major case and the conditions the courts placed on any contact caused the rights holders to decide it wasn’t worth the bother. www.bbc.com/news/business-35547045
The court told them they could buy the infringer’s contact details as a bulk lot that averaged $127 per person. But only if they invoiced for $127 + whatever they were charging for the film. In addition the court would need to review and approve any draft correspondence and call scripts.
All up it feels like the court was taking the most hostile interpretation of the law to protect individuals from being harassed by the business. Good stuff.
Hotline Miami 2, South Park: The Stick of Truth, and Saints Row 4 are among dozens of games to have been denied an Australian release […]
This is only partially true, Saints Row 4 and The Stick of Truth released modified versions in Australia. Hotline Miami 2 remains without and official release in Australia.
As for Silent Hill f? OFLC have pulled the page listing it as RC.
The screenshot of the pulled page indicates it was an IARC classification i.e. it was automatically classified based an Konami’s answers to a generic survey distributed to classification boards globally. If Konami contest the automatic classification then it will be looked at by actual humans who may determine that offensive content is contextualized to a degree that it can be released (or failing that give a list of content that needs to be modified).